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Old 18-04-21, 11:44   #1
ATombRaiderFan
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Default Fixing Lara's Outfits (Old Gen)


Old Gen+


Hey everyone!

I've decided to create a thread dedicated to making improvements to Lara's models in gameplay, cutscenes and the main menu. The aim is to remove grey artifacts from all playable models. This process involve editing texture images and moving parts of Lara, for example gloves, a few pixels as a time until the grey artifacts are eliminated, but occasionally paint tools are necessary.


Before | After

As proof of concept, here are the changes made to Lara's Legend model. Note the grey next to the inner corner of the eyes. This have been corrected using paint tools.



The grey artifacts behind the ears and jaw have been removed. This was done by moving parts of texture images.



The belly texture was moved slightly away from the centre where it's mirrored, and the result is a more refined belly button.



Grey lines on the thumbs and between the legs have been removed. This was done by moving parts of texture images as well.



Lara's hair texture is one of few textures I've found so far to lack mipmapping. Mipmaps have been generated for Lara's hair texture.



The back of Lara's Yeti journal have been flipped horizontally so her name is now displayed correctly.





Old Gen+ project:
  • All playable models have been inspected and many artifacts are removed.
  • This mod have all of MachoBroccoli's fixes. This is related to King Arthur's face, Yakuza goons, James Rutland's bio, and Nishimura's glasses. (Thread) (Imgur album)

Recent changes:

- James Rutland's bio improvement
- Swinging vines
- Mission Prep
- King Arthur
- Amelia Croft
- Amanda's Wraith Stone
- Lara's hair texture variety
- Tokyo party guests & Japan loading screen
- Extras loading screen & Peru/Japan object models
- Merc C & England/Nepal object models
- Returning Home footage
- Tokyo party guests II & Bartender object model
- England model viewer: Diorama - Arthur
- Tokyo elevator & Buddhist ruins
- Mausoleum windows
- HQ introduction
- Books & Boots
- Croft Manor
- Tapestries


tpf files that can be used concurrently with Old Gen+ tpf file: (for this to work, any of the following tpf files must be above Old Gen+ in the TexMod list)
  • Additional outfits contain PSP exclusive outfits (thanks to TheTreeble for sharing the ripped textures), and unused pc outfits. (Imgur album)
  • Red Dress Edition swaps Lara's Evening and Ripped outfits with red versions. (Imgur album)
  • Skyboxes and Loading Screens: Upscaled + Fixed by Ameliorator. (Thread) (Imgur album)


__________________________________

To use this mod you'll need:

TexMod or Gibbed

There are two tpf files to choose from - one with Nishimura's shades (vanilla), and one with glasses.

The files:
https://archive.org/details/trl-old-gen-plus

[Version 2.14, last updated 22nd September 2021]

__________________________________



Advice for best gameplay experience:
  • Enable VSync in external settings.
  • Disable Next generation content in Display settings.
  • Disable Fullscreen Anti-Aliasing in Display settings. Enable AA in the GPU control panel instead. This will fix Lara's broken shadow.

Related projects:

- Al Upscaled Intro FMV (4K) by MachoBroccoli
- Tomb Raider Legend: Upgraded by Ameliorator

Other projects:

- Anniversary Fixes
- Legend-style PDA for Underworld

Last edited by ATombRaiderFan; 01-10-21 at 13:24.
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Old 18-04-21, 11:58   #2
UroshUchiha
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"I'm also planning to combine these with MachoBroccoli's Legend Fixes."
So much yes
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Old 18-04-21, 12:49   #3
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Quote:
Originally Posted by UroshUchiha View Post
"I'm also planning to combine these with MachoBroccoli's Legend Fixes."
So much yes
Hey UroshUchiha it's always nice to see your reply and thank you for being supportive

Also yes it's important to keep the bundle of Legend fixes together in one place.
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Old 18-04-21, 22:04   #4
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We love to see these fixes!
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Old 19-04-21, 07:04   #5
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We love to see these fixes!
Thank you
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Update #1:

This is strictly a TexMod project because there is too much work involved to edit DRM files. Legend and Winter outfits are done and ready to go. If you see any flaws in either of these outfit catagories then please let me know.

Legend outfits changes are shown in the first post.

Winter outfits changes:
  • Removed grey from Lara's facial features, thumbs and fingers
  • Removed grey stripe down the middle of her belly. Orange/Pink No Coat outfits is fixed in all instances. Blue No Coat outfit is fixed in Kazakhstan main menu, storymode gameplay and cutscenes only. The Blue No Coat model is missing its belly button in the manor or when replaying levels. It's just skin and no gap - blame bad UV mapping.


Last edited by ATombRaiderFan; 25-04-21 at 18:10.
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Old 19-04-21, 15:08   #6
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Looks cool!
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Old 20-04-21, 15:20   #7
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Originally Posted by TombRager View Post
Looks cool!
Thanks!
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Update #2:

Classic, Classic Gray and Peru Flashback models are done.

Grey artifacts have been removed from Lara's facial features, neck, waist, arms, thumbs, fingers, gloves and legs.


Last edited by ATombRaiderFan; 25-04-21 at 18:08.
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Old 21-04-21, 17:20   #8
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Update #3:

All Evening and Biker models are done. There wasn't much artifacts to remove from both of these sets, so hats off to CD quality control team of 2006 for doing their job.

This project have hit the milestone of fixing-up all models which are used during storymode. Download link have been updated with tpf file Version 0.12.

Last edited by ATombRaiderFan; 28-08-21 at 05:20.
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Old 22-04-21, 16:34   #9
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This is incredible and you're doing a really great job spotting all of the gray areas.

It was one of those things that's always bugged me about the old gen models, I believe next gen Lara doesn't suffer from this since all the gray areas are filled out as far as NG textures are concerned.
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Old 22-04-21, 17:14   #10
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Quote:
Originally Posted by [Xmas] View Post
This is incredible and you're doing a really great job spotting all of the gray areas.

It was one of those things that's always bugged me about the old gen models, I believe next gen Lara doesn't suffer from this since all the gray areas are filled out as far as NG textures are concerned.
Thank you

It got a little easier after I've finished editing the Legend model and learnt where to check for uv mapping mistakes on other models. It's a bit of a learning curve.
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Update #4:

Four further models are finished which falls into the Catsuit and Suit catagories. Artifacts have been removed from facial features, arms, fingers, thumbs and gloves. Take a look at what is probably the worst offender of poor uv mapping:


Last edited by ATombRaiderFan; 25-04-21 at 18:07.
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