08-11-19, 15:09 | #181 |
Member
Joined: Jun 2007
Posts: 1,263
|
|
08-11-19, 18:17 | #182 | ||
Inactive
Joined: Aug 2015
Posts: 2,178
|
Quote:
Her writing and dialogue is so cringy, The way she switches from speaking like a scared step mom to a cold cardboard villain is so lame and cheesy to me, I hate it. It's always baffled me as to how the general public praised Rise for it's writing and characters when they're so flat and cliché. I so much would've rather Ana just been a sort of support system for Lara, someone on the sidelines for her, a connection to her father, I wouldn't have even minded if she had a redemption arc after Rise. But once again, her potential was wasted. :\ Quote:
Last edited by Daft Raider; 08-11-19 at 18:23. |
||
08-11-19, 19:42 | #183 | |
Member
Joined: May 2006
Posts: 26,258
|
Quote:
That's the one instance where the jarring shift worked, I thought, but I do agree that she's poorly written otherwise - even when she's meant to be a sort of maternal figure to Lara, it's just so half-hearted... When you see Ana and Lara in the same room, after she's literally only made a single appearance so far, you know there's a double cross about to happen. Maybe if they'd spent more time reinforcing their relationship, portraying Ana as nurturing more than chiding, then perhaps it would've come across better. Last edited by tomblover; 08-11-19 at 19:47. |
|
08-11-19, 20:14 | #184 | |
Inactive
Joined: Aug 2015
Posts: 2,178
|
Quote:
We definitely should've had more of a build up. If the trilogy would've actually been planned out Ana having some sort of presences, weather in a passing mention or a document during the reboot could've helped a LOT. But either way I think the reveal happened way too early in the story. Rise is pretty long, they could've at least pushed it back a little to give more time for Ana to breathe. TBH I think Konstantine shouldn't have existed. I think it should've just been Ana as the main baddie. I'm not sure how they could've worked around this, but I think it should've been a mystery as to whom was perusing Lara and in charge of all the soldiers in Siberia. With the reveal happening much later after we had some flashbacks to flesh out Ana's character. Also using Ana's character more as Lara's maternal figure could've been a good way to explain why they were always one step ahead of Lara, other than *random no name enemy spawns inside croft manor to steal the book with all the answers* if Ana was a support system for Lara, and Lara confided in Ana and told her stuff about what she was researching that would've made so much more sense and would've cut way more deep once it was revealed. But what do I know? Sorry for the tangent! I just see so much potential in these games! Last edited by Daft Raider; 09-11-19 at 06:38. |
|
09-11-19, 08:20 | #185 | |
Member
Joined: Jun 2018
Posts: 6,529
|
Quote:
Also didn't the Croft manor dude like fall backwards, without any harness or something out of a window and somehow vanish in a second? |
|
09-11-19, 11:38 | #186 | |
Inactive
Joined: Nov 2008
Posts: 4,894
|
Quote:
in every other video game or action film they always explain how and where does the bad guys disappear. first the boobs now this. |
|
09-11-19, 13:50 | #187 |
Member
Joined: Apr 2018
Posts: 4,601
|
|
09-11-19, 15:04 | #188 |
Inactive
Joined: Nov 2008
Posts: 4,894
|
|
09-11-19, 15:08 | #189 | |
Member
Joined: Aug 2019
Posts: 3,899
|
Quote:
|
|
09-11-19, 15:48 | #190 |
Inactive
Joined: Oct 2019
Posts: 487
|
This is why games don't need to be realistic.
Some things are able to work and look cool because the reasoning behind them is that "it's a video game", it doesn't need to be 100% realistic or accurate at all times, that would be boring. |
Thread Tools | |
|
|