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#361 | |
Hobbyist
Join Date: Aug 2023
Posts: 36
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It's doing same thing as Joy2Key but per-game and you can download and save configs from community, i.e. I didn't need to set it up for TR1-3, and only change flare binding for 4. It's confusing but there are guides online and if people keep having issues with gamepads I can make a video guide. |
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#362 | |
Relic Hunter
Join Date: Jan 2006
Posts: 6,945
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#363 |
Hobbyist
Join Date: Jul 2018
Posts: 4
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J'ai bien Tomb4, j'ai ouvert directement "exetomb4" et ça à fonctionné ! mais une fois retouné dessus (après avoir quitté steam et éteint mon pc) la manette sur le jeu ne répond plus.
J'avais un autre problème quand ça avait fonctionné, la touche A et B se confondait entre elle. |
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#364 | ||
Hobbyist
Join Date: Aug 2023
Posts: 36
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![]() Steam just launches the .exe in the games directory, even if you modify or replace them, every tombproject works out of the box... except tomb1main where you have to rename the launcher into dosbox.exe. But you can also launch non-Steam games through Steam by simply adding their .exes, they will miss the ID (which you can fake with a text file), but it will work for gamepads, overlay, screenshots etc. regardless. So yeah, any tomb4.exe will work for Steam, as long as it's in the same folder, so you can just put Level Editor or Times Exclusive level into TLR main directory and Steam will see it as main game, but it's a messy solution. Quote:
Unfortunately you have to launch game through Steam every time for controller to work. You can use Steam shortcut or launch the whole client, doesn't matter. For buttons Swapped, try Controller Layout (don't know how it's in French) and try different config or change it yourself. It needs a bit of trial and error. I had to swap buttons in Angel of Darkness as jump there is X but I have muscle memory. Last edited by Kasumi; 11-09-23 at 04:42. |
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#365 |
Explorer
Join Date: Apr 2010
Location: Beijing, China
Posts: 914
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Hi, although I always planed to look at this project carefully, I haven't started.
![]() (1) Do you think it's possible (with the knowledge of the decompilation) to write a more comprehensive savegame editor? I mean more comprehensive than before. (2) Where is Lara's HP in the savegame file? I plan to make a survey of the no-scratch play techniques, but couldn't find Lara's exact HP. ![]() |
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#366 |
Explorer
Join Date: Apr 2010
Location: Beijing, China
Posts: 914
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^ Oh, I just come to say that I have found a solution. Thanks for everyone who's trying to help me.
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