05-10-20, 20:31 | #21 |
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Joined: Apr 2012
Posts: 10,346
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If you need any help feel free to private message me. or accept the "invite" I made you months ago ahahah
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06-10-20, 23:49 | #22 |
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Joined: Jul 2017
Posts: 413
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I was going to capture a screenshot of the Jazz Club when baddies shot me down, this was the result |
10-10-20, 19:19 | #23 |
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Joined: Jul 2017
Posts: 413
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Update
Levels list has been updated
I don't know what was the real intention of the authors for the "bonus levels", but I'm between two options: leave them as a reward for finding all the secrets, or as short transition levels. Either way, I'm not 100% sure what to do with them, some would be nice to include on the story like the Ship Graveyard, but some feel rather pointless like Pitcairn Island. Just finished a few more city and warehouse areas: Not sure about the balloon's transparency I feel they may look better with opaque textures |
10-10-20, 19:49 | #24 |
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Joined: Aug 2012
Posts: 542
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Wow, that's a lot of levels! Wish you the best of luck
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10-10-20, 21:09 | #25 |
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Joined: Apr 2012
Posts: 651
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You are epic Feder... 12 levels in a single row!!
I wish you the best of the luck. Also, you may ask for help to one of the talented tr4 builders of the community. |
10-10-20, 22:54 | #26 |
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Joined: Apr 2005
Posts: 2,144
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Wow that's a huge game. D: Wish you best of luck with it! Looking good already.
I personally like the idea of secret levels as reward for finding all secrets, but maybe you could innovate by making them be a part of a "secret route" that is hard to find. Just an idea. |
11-10-20, 00:26 | #27 | |
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Joined: Apr 2012
Posts: 10,346
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Quote:
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11-10-20, 20:19 | #28 |
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Joined: Jan 2012
Posts: 2,446
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I love your screenshots, it looks so good
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12-10-20, 01:13 | #29 | ||
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Joined: Jul 2017
Posts: 413
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Quote:
Quote:
The bonus levels can be done with trigger_triggerer objects, making the route change when you find all the secrets. Or giving you a certain object that unlocks the bonus level, but that could make it optional for the player. I remmember a levelset called "Tomb Raider Peru" which entire adventure shifts constantly depending on the secrets you find. It was insane must've been a lot of hard work to pull it off. |
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16-10-20, 03:00 | #30 |
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Joined: Jul 2017
Posts: 413
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Update :)
I hope I'm not breaking the double post rule here but I wanted to show some progress
Level 1 is officially finished! All left to do is some detailing, shouldn't take longer than a day or two. Also, I've been adapting the meshes of the Venice goon to fit in the SAS slot: While it's not perfect (he may appear to have dislocated shoulder in some positions), I think it does the trick for now. I may work on him a little more, later I would love to replace that weapon for a tommy gun |
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