02-01-22, 19:47 | #1 |
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Joined: May 2005
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The Lost Artifact Developer Stream
Phil Campbell (lead designer, levels), Rebecca Shearin (texture artists) and Gary Larochelle (designer) got together with me to play Tomb Raider 3: The Lost Artifact.
They gave plenty of brand-new trivia about the game, easter eggs and how it was produced. |
02-01-22, 21:55 | #2 |
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Thanks, will watch it soon. <3
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02-01-22, 23:03 | #3 |
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Awesome!
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05-01-22, 05:48 | #4 |
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Joined: Dec 2008
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Aw man, those cutscenes sounded great and would have fleshed out what is already my favorite game in the series!
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05-01-22, 12:23 | #5 |
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Joined: Jan 2021
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Interesting that the designer said the castle was going to be set in Northern Ireland, but eventually it was changed to Scotland.
I am glad it was, so that we got 'Nessie the Loch Ness monster' in on the action Would not have been the same without her |
05-01-22, 17:15 | #6 |
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Very cool! I really need to get around to playing TLA. I'll have to get my hands on it somehow since Square does not provide a way to get it lol.
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05-01-22, 18:16 | #7 |
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Joined: Nov 2007
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Wonderful post! Such nostagic memories for all of us!
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06-01-22, 16:30 | #8 |
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Joined: Jan 2021
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Have to agree with you Patrick.
I must have played TLA many times, my favorite though is Scotland with the monster, just for the pure atmosphere, and... Spoiler alert... as some exterior scenes seem to be a real monster across the loch and other areas you find a man made craft made up to look like the monster. What a brilliant storyline.... |
08-01-22, 12:24 | #9 |
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Joined: Nov 2017
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Eidos San Francisco really understood TR. It would have been great if they got TR instead of CD - they would have actually respected the source material.
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08-01-22, 16:07 | #10 |
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Joined: May 2005
Posts: 1,081
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12min stream highlight video with best moments and some extra trivia is now available on my channel:
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