16-02-17, 21:59 | #521 |
Member
Joined: Aug 2008
Posts: 12,070
|
Hmm, it kinda works now. Not sure why though. I'm also trying to make the particle lifetime longer but they just die very quickly. Even with lifetime 500 they just disappear quickly.
|
17-02-17, 07:15 | #522 |
Member
Joined: Nov 2005
Posts: 3,252
|
If I remember correctly: larger values does not mean longer lifetime always. Try values 101,103,105 and 125 for the lifetime field and notice how greatly their lifetime changes. I think there was something really odd about how the lifetime worked with Flep.
I must remind that I might be mistaken due faulty memory. |
17-02-17, 08:34 | #523 |
Member
Joined: Aug 2008
Posts: 12,070
|
The above values didn't really make that much of a difference, but 225 did. Now I only need to know how to make the particles scatter more in a shape of / \ rather than | but I'm not sure if there is any place for that.
Last edited by Caesum; 17-02-17 at 08:37. |
17-02-17, 12:08 | #524 |
Member
Joined: Dec 2008
Posts: 13,125
|
Is this regarding the smoke emitters? I remember trying to use these before but not getting anything decent
Anyone know roughly the values for a good wind type effect. I've seen it done in some custom levels like War Of The Worlds and wondered how it was done. |
17-02-17, 17:22 | #525 | |
Member
Joined: Aug 2008
Posts: 12,070
|
Quote:
Anyway, I still don't know how to make my particles spread out more. It seems like they can only do that horizontaly or at an angle, I cannot make them spread vertically. The picture below shows my issue: It means horizontal curve value The third one would be the best option but I cannot achieve it somehow. EDIT: I mean horizontal curve, not value. Sorry. Last edited by Caesum; 17-02-17 at 17:27. |
|
17-02-17, 19:05 | #526 |
Member
Joined: Dec 2008
Posts: 13,125
|
They're a mystery to me. Only tried to use them once and failed. You got a nice dust effect there! Would be good to see it in motion too
|
17-02-17, 19:15 | #527 |
Member
Joined: Aug 2008
Posts: 12,070
|
Yeah but they don't want to fall in the right direction. Too bad there isn't something like "vertical curve" option. Maybe this would help me.
|
17-02-17, 19:38 | #528 |
Member
Joined: Dec 2008
Posts: 13,125
|
Oh right haha I've read the instructions but it makes no sense to me. This is harder than scripting
I would like something like this: 9.31 I just have no idea where to begin. |
18-02-17, 07:12 | #529 |
Member
Joined: Aug 2016
Posts: 201
|
|
18-02-17, 09:41 | #530 |
Member
Joined: Aug 2008
Posts: 12,070
|
Just a page earlier Titak posted her settings to make particles fall down. Have you checked them?
|
Thread Tools | |
|
|