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Old 05-01-21, 18:32   #1
Blayer98
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Unhappy Nakamichi's AOD Archive

Hi there,

Been trying to download the MEGA archive, but I literally cannot download it due to it's size…

Please, can someone make this download much easier and Ideally I'd like to get ahold of the tools required for changing the GMX files and everything else inside them, mainly GMXTool/UnGMX (not sure of what name it is that exports/imports files to and from GMX files) and some other stuff I'm looking for which I don't know the names of...

So far I need the following programs:
TRAODLE
room_exporter
TRAODTM
compileGMX
GMXTool/UnGMX (I think there's one that allows you to both import and export files into and out of a GMX file.)

Last edited by Blayer98; 14-09-22 at 07:24.
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Old 05-01-21, 19:01   #2
TRJTA
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What do you want to do? I'm just curious.

I can send you the files in about an hour

Greetings!
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Old 05-01-21, 19:03   #3
Blayer98
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Quote:
Originally Posted by TRJTA View Post
What do you want to do? I'm just curious.

I can send you the files in about an hour

Greetings!
Hey thanks!

I'm thinking of making making a little test with modding GMX files, starting with INVENT.

Btw, is there anyway to fix the camera's position in INVENT? it's always diagonal and in the floor...
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Old 05-01-21, 19:05   #4
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Sorry I can't help you with that. We would need the AOD wizard nakamichi for that. But he's currently not working on AOD modding.

What would you like to mod exactly?
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Old 05-01-21, 19:09   #5
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Quote:
Originally Posted by TRJTA View Post
Sorry I can't help you with that. We would need the AOD wizard nakamichi for that. But he's currently not working on AOD modding.

What would you like to mod exactly?
I'm mainly interested in seeing what I could do with the GMX and what I could be able to edit
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Old 05-01-21, 20:41   #6
TRJTA
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Here you go:

https://drive.google.com/file/d/1wOY...ew?usp=sharing

The workflow to export files from GMX.CLZ files and then re-import them is as follows:

- Drag GMX.CLZ file onto TRAODLE.exe. It will extract all the files into folders.
- To edit textures and materials, drag a zone file (Z00, Z01 etc.) onto TROADTM.exe. It will extract the textures into a folder and the materials into a .txt file. You can edit these files with Photoshop and notepad for example, then you can re-import the files by using the options TROADTM has.
- Then you drag the top level folder you extracted with TROADLE onto CompileGMX.exe. It will create a .GMX file. For you to be able to use it you need to pack the GMX file into a GMX.CLZ file.
- You can do that with CLZ expander. Open the program and click 'GMX to CLZ' and select the GMX file you just created. It will create the final GMX.CLZ file which you can then put into the TRAOD/Maps folder and viola, you have a modded game file!

Have fun!

Last edited by TRJTA; 05-01-21 at 20:42.
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Old 05-01-21, 20:49   #7
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Thank you very much!
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