www.tombraiderforums.com

Go Back   www.tombraiderforums.com > Tomb Raider Series > Tomb Raider II

Reply
 
Thread Tools
Old 11-02-19, 19:05   #431
Teeth
Archaeologist
 
Teeth's Avatar
 
Join Date: Dec 2006
Location: Poole, Dorset, England
Posts: 1,930
Default

I'll be honest, guys. I'm completely lost. I've been through so many patches and installers for all these games I can't remember which EXE I'm supposed to use. A couple of months ago I played the full game through Peixoto with fade ins from black on the title screen, waving inventory, remastered FMVs and soundtrack. The full caboodle, and it was glorious.

Am I supposed to just use the one from the Multipatcher? Because that has now started crashing with an "Abnormal program termination" message, with or without Peixoto. Or is there a bespoke Peixoto patch? If so...GIVE IT!

Danath: Thanks for uploading your files, that saved me a lot of time. But unfortunately, I still have no music at all when I use that EXE, even with your WMAs installed.

EDIT: IT'S FIXED!!!

Oh, Famicom I could KISS you!

Turns out I was meant to rename the EXE and replace some DLL files with those from the EXTREMELY misleadingly-titled "TR2 Gold Lara's Home files" folder.

Last edited by Teeth; 11-02-19 at 19:24.
Teeth is offline   Reply With Quote
Old 11-02-19, 23:19   #432
Danath
Archaeologist
 
Danath's Avatar
 
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,451
Wink

Quote:
Originally Posted by Teeth View Post
Danath: Thanks for uploading your files, that saved me a lot of time. But unfortunately, I still have no music at all when I use that EXE, even with your WMAs installed.
Sorry i forgot that there was an .exe there. You can safely ignore it and copy everything else, it will work on Arsunt's .exe. You need both .dll files in the main TR2 folder for the music to work.
Glad you got it sorted out in any case.
__________________
Working on Tomb Raider II: The Ancient Jade Mask
Danath is offline   Reply With Quote
Old 01-03-19, 17:32   #433
Opaque79
Archaeologist
 
Opaque79's Avatar
 
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,177
Default

Why does this tool zoom the FMV's in extremely close? It does this in TR3 too
Opaque79 is offline   Reply With Quote
Old 05-03-19, 01:50   #434
Peixoto
Historian
 
Join Date: Jan 2015
Posts: 310
Default

Quote:
Originally Posted by Opaque79 View Post
Why does this tool zoom the FMV's in extremely close? It does this in TR3 too
You've set the FMV scale option too hight
Peixoto is offline   Reply With Quote
Old 09-03-19, 14:00   #435
Tremolo
Hobbyist
 
Join Date: Nov 2016
Posts: 37
Default

I still have problems with the FMV sequences on Tomb Raider 3.

When I activate the "Force native resolution" option, the FMV sequences looks really small and with that awful interlaced effect enabled. I tried changing the zoom option, but the problem it seems to be "Force native resolution" option.

Is there any way to fix this?
Tremolo is offline   Reply With Quote
Old 09-03-19, 22:15   #436
Opaque79
Archaeologist
 
Opaque79's Avatar
 
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,177
Default

Quote:
Originally Posted by Peixoto View Post
You've set the FMV scale option too hight
That's not the case, it's at 1.

This is what I see in the EIDOS FMV


Hope that's clear
Opaque79 is offline   Reply With Quote
Old 11-03-19, 00:37   #437
Famicom
Historian
 
Famicom's Avatar
 
Join Date: Mar 2009
Location: City of Vilcabamba
Posts: 371
Default

Quote:
Originally Posted by Teeth View Post

THB I haven't touched anything TR2-related for the last 12 months or so. I remember struggling for almost a month to put every piece of information out there and combine every file and patch to make everything work. It was a pain in the ass, but it was well worth it. But, alas, it required using the second-to-last (by then) Peixoto's patch (the last one "broke" a few things or, at least, unmarked a few ticks that were already marked in my "ultimate TR2 experience" list). I had a complete tutorial ready which, alas, was 100% depending on that one patch, so I asked him for permission to share a link to it, since he never keeps old versions of his patch available. He wasn't very happy about the idea so I gave up. Since then, I've lost track of any further updates of Peixoto's and Arsunt's patch/solution, so who knows, maybe everything works as it should now using the latest patch. Unfortunately I don't have too much time to find out.

This post that you linked is a small part of the complete tutorial.

I'm glad it worked for you.
__________________
I'm sorry. I only play for sport.

Last edited by Famicom; 11-03-19 at 00:49.
Famicom is offline   Reply With Quote
Old 12-03-19, 21:16   #438
Opaque79
Archaeologist
 
Opaque79's Avatar
 
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,177
Default

Quote:
Originally Posted by Opaque79 View Post
That's not the case, it's at 1.

This is what I see in the EIDOS FMV
https://i.imgur.com/K8aC6AD.png

Hope that's clear
So no one has had this issue? It seems like the FMV's are super-magnified
Opaque79 is offline   Reply With Quote
Old 13-03-19, 19:37   #439
Peixoto
Historian
 
Join Date: Jan 2015
Posts: 310
Default

Quote:
Originally Posted by Opaque79 View Post
That's not the case, it's at 1.

This is what I see in the EIDOS FMV


Hope that's clear
It's to low. Set it to DesktopHeight/480
Peixoto is offline   Reply With Quote
Old 13-03-19, 20:03   #440
Opaque79
Archaeologist
 
Opaque79's Avatar
 
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,177
Default

Now I get this. The FMV itself is still super magnified
Opaque79 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 00:10.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.