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Old 07-06-21, 14:29   #1
ATombRaiderFan
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Default Loading screens & Special Features (Solution)

Hey everyone!

Issues like screen flickering when loading levels, and Special Features being unusable, is caused by selecting 32 bit colour depth in output resolution. If output resolution is set to 16 bit then the startup tradesmark screen and loading screens will work.



The inventory and pause screens also use the loading screen images for background instead of a in-game screenshot. This is a bit of a trade-off I know.



I've tested Special Features and it works providing the endgame credits are allowed to roll first.

_____________________

1) Make sure Output Resolution is set to 16 bit.
2) Putting Texture Bit Depth on 32 bit won't hinder the loading screens or special features. Thought I should mention this to avoid confusion between the two settings.


Last edited by ATombRaiderFan; 07-06-21 at 17:39.
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Old 07-06-21, 18:53   #2
LateRaider
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thanks for the note! using dgvoodoo also helps, but this doesn't require external solutions which is great
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Last edited by LateRaider; 07-06-21 at 20:36.
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Old 08-06-21, 06:38   #3
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Quote:
Originally Posted by LateRaider View Post
thanks for the note! using dgvoodoo also helps, but this doesn't require external solutions which is great
No problem and I'm also pleased that there is a internal solution. dgvoodoo have caused my pc to freeze several times so I avoid it.
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