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Old 14-06-21, 13:11   #11
perryloo
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Quote:
Originally Posted by LuckyEdge10 View Post
Absolutely not. Chi just managed to spawn instances by editing the exe. In no way it is even near to the work me and Indra have done.
So what are you offering us in the way of modding Legend, we need detail?
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Old 14-06-21, 14:20   #12
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Originally Posted by perryloo View Post
So what are you offering us in the way of modding Legend, we need detail?
Can you read the main post again, please? Thanks.
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Old 19-06-21, 13:43   #13
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Default Fixed hair collisions

We're doing more and more progress, day after day, and discovering a lot of things. I managed to find the files responsible for physics and collision, and I managed to port the original file from Legend to Anniversary and vice versa.





this file will probably also allow us to add more physics bones in the future
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Old 19-06-21, 15:38   #14
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It's incredible!!

I'm so glad to see people having interest in modding LAU games
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Old 24-06-21, 05:13   #15
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Does this mean Lara's hair can be fixed in the Bolivia cutscenes? In a few of them Lara's ponytail moves down to root itself at the base of her skull (perhaps a leftover position from the braid model?), it's quite noticeable in the cutscene where she meets Rutland.

Also could a recreation of beta Legend Lara be added now? What is probably her head was found in the Tomb Raider Anniversary Edition files Core were working from, and aside from adding the backpack straps from the outfit select's winter outfit preview, lengthening her sleeves, and adding the flares/flash grenades, the final model is basically identical.
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Old 24-06-21, 14:31   #16
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Does this mean Lara's hair can be fixed in the Bolivia cutscenes? In a few of them Lara's ponytail moves down to root itself at the base of her skull (perhaps a leftover position from the braid model?), it's quite noticeable in the cutscene where she meets Rutland.

Also could a recreation of beta Legend Lara be added now? What is probably her head was found in the Tomb Raider Anniversary Edition files Core were working from, and aside from adding the backpack straps from the outfit select's winter outfit preview, lengthening her sleeves, and adding the flares/flash grenades, the final model is basically identical.
I did not find the location of cutscenes animations yet, but when I do, yes we will probably be able to fix Lara's ponytail changing position. Yeah it's probably a leftover from the beta braid model, or maybe they were working on Anniversary too at the same time and made some mess, since that position is the same as Anniversary's braid bones.

A recreation of beta Legend Lara will be possible when a model exporter will be created, to export custom models to the mesh format
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Old 27-06-21, 21:18   #17
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Default Playable Anaya



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Old 28-06-21, 01:31   #18
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Looks great, it's kind of weird that Anaya wasn't an unlockable outfit for Peru. With the same model structure as Lara and Amanda it seems obvious.
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Old 29-06-21, 03:44   #19
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Words cannot express my excitement for this-
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Old 02-07-21, 10:07   #20
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@LuckyEdge10 Fantastic work, well wait more information about progress, tools will be open source or not? Just a question.

P.S. Will be cool saw mesh editing for TR: Underworld too
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