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Old 17-11-19, 18:49   #1051
Talos Munera
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@dcw123:

I just reviewed Lost Library of Demetrius I loved it. TRIV vibes
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Old 17-11-19, 19:29   #1052
dcw123
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@dcw123:

I just reviewed Lost Library of Demetrius I loved it. TRIV vibes
Thanks.. I just wish I'm made it a bit longer and added some more gameplay elements - ah well. lesson learnt.

@noonbob - only way I noticed is that 'said object' seemed to be suspiciously alligned to the grid edge - I was like.. hmmm maybe what if?
Loved it!

Already got a neat idea for my next project - something I wanted to do for this competition (and in all fairness, wish I HAD now)
TR2 floating islands - but with added details, waterfalls into nowhere (thanks to Sonic All Stars Racing for this idea) pools of water in the islands, and heck , maybe even some sections of Great Wall 'blended' into certain sections .. kind of like a mystical realm thing I dunno.
But I'm looking forward to making it now I have Tomb Editor to use which will make building a LOT easier

Last edited by dcw123; 17-11-19 at 20:04.
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Old 17-11-19, 21:33   #1053
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Originally Posted by dcw123 View Post
Already got a neat idea for my next project - something I wanted to do for this competition (and in all fairness, wish I HAD now) TR2 floating islands - but with added details, waterfalls into nowhere (thanks to Sonic All Stars Racing for this idea) pools of water in the islands, and heck , maybe even some sections of Great Wall 'blended' into certain sections .. kind of like a mystical realm thing I dunno. But I'm looking forward to making it now I have Tomb Editor to use which will make building a LOT easier
Waterfalls and a semi-Great Wall in a Floating Islands environment?! I love new ideas and this seems so different. You’d be combining the mechanics/elements of the only 2 sections I like from TRII. Looking forward to this
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Old 17-11-19, 21:54   #1054
dcw123
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Waterfalls and a semi-Great Wall in a Floating Islands environment?! I love new ideas and this seems so different. You’d be combining the mechanics/elements of the only 2 sections I like from TRII. Looking forward to this
hehe thanks... but I was wondering whether I keep the dark scary look.. or go for something else - like a red setting sun , or even daytime?

Hmm.. perhaps it would change the look of the level a bit TOO much
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Old 17-11-19, 22:54   #1055
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Reggie's - Great game but I'm stuck
Where are you stuck?
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Old 18-11-19, 00:55   #1056
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Pyramid of Horus - this was a beautifully made level. I loved the indoor-outdoor traversal throughout most of the level. Visually it's more attractive than a lot of tr4.
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Old 18-11-19, 14:51   #1057
Mordyga
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All Roads lead to Rome
What should happen after the last fight (the one with the Statue after fighting Pierre and Larson)? Nothing happens and the battle music still plays. Is it a bug?
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Old Today, 02:37   #1058
Baslakor
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Guys, I'm a but stuck in PhryneCroft's Monastary level! I made my way into the monastary, got myself a sixshooter and a crowbar, but I think I need to have a scope or torch to continue?

(Amazing level though!!!)

EDIT: You know this feeling when you're stuck in a level for days, finally put your pride aside and ask for a hint, only to find the salution immediately after? lol.

Last edited by Baslakor; Today at 02:45.
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Old Today, 05:33   #1059
larafan25
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Currently playing The Pyramid of Horus by Sabatu and it's so gorgeous and really nice so far.

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