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#11 |
Archaeologist
Join Date: Apr 2005
Location: Barcelona, Spain
Posts: 1,845
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There's one thing about Rview, it's the only way to make the sword guardians fly properly and towards Lara. It can also make other flying enemies work better i guess, but never tested that.
Topixtor made a tutorial for the flying guardians: Flying guardian setup
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#12 | |
Student
Join Date: Nov 2019
Location: Warsaw, Poland
Posts: 175
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![]() Quote:
![]() This tutorial will be very helpful, if I want to create level on TR2. ![]()
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#13 |
Historian
Join Date: Aug 2012
Location: Italy
Posts: 315
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I'm also adding: at least with Dxtre3d, in TR1 Flying Mutants seem to have similar AI to flying guardians in TR2 except that they can also Shoot. I tried making them work like flying guardians but I still got no consistent result.
However since they can shoot, with trial and error it's at least possible to make them more useful if they get on ground ![]() |
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#14 | |
Student
Join Date: Nov 2019
Location: Warsaw, Poland
Posts: 175
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![]() Quote:
![]() I wish you good luck with experimenting, maybe you will get a consistent result finally. ![]() But I must say that's very interesting, I never study AI of enemies in TR.
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