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Old 26-12-20, 20:30   #11
Danath
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There's one thing about Rview, it's the only way to make the sword guardians fly properly and towards Lara. It can also make other flying enemies work better i guess, but never tested that.

Topixtor made a tutorial for the flying guardians: Flying guardian setup
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Old 26-12-20, 21:04   #12
Mahetus
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Quote:
Originally Posted by Danath View Post
There's one thing about Rview, it's the only way to make the sword guardians fly properly and towards Lara. It can also make other flying enemies work better i guess, but never tested that.

Topixtor made a tutorial for the flying guardians: Flying guardian setup
Thanks Danath!
This tutorial will be very helpful, if I want to create level on TR2.
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Old 26-12-20, 22:29   #13
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I'm also adding: at least with Dxtre3d, in TR1 Flying Mutants seem to have similar AI to flying guardians in TR2 except that they can also Shoot. I tried making them work like flying guardians but I still got no consistent result.

However since they can shoot, with trial and error it's at least possible to make them more useful if they get on ground
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Old 26-12-20, 23:00   #14
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Originally Posted by Topixtor View Post
I'm also adding: at least with Dxtre3d, in TR1 Flying Mutants seem to have similar AI to flying guardians in TR2 except that they can also Shoot. I tried making them work like flying guardians but I still got no consistent result.

However since they can shoot, with trial and error it's at least possible to make them more useful if they get on ground
You're very persistent Topixtor, I probably get tired of trying how this exaclty works. Today I started experimenting with TR5 to see, how to make level with less bugs and why the bugs present and how to prevent them and I'm very tired after a few tries. But I want to see more TR5 levels to be honest, so at least I have motivation.

I wish you good luck with experimenting, maybe you will get a consistent result finally.
But I must say that's very interesting, I never study AI of enemies in TR.
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