![]() |
![]() |
#31 |
Relic Hunter
Join Date: Dec 2014
Location: The 90s museum
Posts: 6,964
|
![]()
Well as for me I enjoyed only the relics. The rest is low key funny the first time but then it's a bit of a chore.
![]() |
![]() |
![]() |
![]() |
#32 |
Student
Join Date: Apr 2018
Location: France
Posts: 221
|
![]()
Anyone liked the fact that Lara could walk while shooting when pressing W? (I don't know the term for that shooting mod)
I had fun during Mediterranean Sea level, on Amanda's ship, killing the mercenaries with free shooting. That's a proof using dual pistols could have worked in Reboot Games
__________________
#NoLaraLeftBehind |
![]() |
![]() |
![]() |
#33 |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,993
|
![]()
I changed the controls first play through to a "traditional" WASD, using middle mouse for manual aim (then used a controller on my second play through) underworlds manual aiming is actually better than the Reboots, in 2013/Rise it felt clunky, like you were trying to aim with mouse acceleration, in Underworld its smooth and precise even with a controller, I love the ship level, while I hate how 2013 had almost EVERY fight be a linear corridor fight, I like them more in Classics/Underworld where its more like a gimmick level, a level overally focused on combat in a game that generally isn't, I LOVE the SMGs in underworld, more so if you use slow-motion, since you build adrenaline per hit, and the uzi's high mag size, you can extend the slow-mo til' you hit the max cap for it and its great rapidly swapping between targets, watching them stumble as Lara onloads on them, also the ability to kick is a great, nothin' like kicking a merc down then unloading on him as he tries to get up, Only way these levels would be better is if they kept the multiple human enemy types from Legend, Guys with grenade launchers/shields and shotguns
__________________
"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" Last edited by Samz; 07-06-18 at 20:18. |
![]() |
![]() |
![]() |
#34 |
Explorer
Join Date: Oct 2007
Location: Zagreb, Croatia
Posts: 856
|
![]()
Ahhh Underworld, I keep coming back to Thailand and Mexico levels every now and than...
![]()
__________________
The extraordinary is in what we do, not who we are. |
![]() |
![]() |
![]() |
#35 | |
Professor
Join Date: Sep 2017
Location: France
Posts: 3,953
|
![]() Quote:
![]()
__________________
Be positive DAMMIT ! |
|
![]() |
![]() |
![]() |
#36 |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,993
|
![]()
Anyone else miss the vertical exploration Underworld had? , the wall jump and othehr new moves made it more fun than ever, then 2013/Rise made it almost purely horizontal.
__________________
"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
![]() |
![]() |
![]() |
#37 |
Moderator
Join Date: Dec 2008
Location: Rural NE Texas
Posts: 15,297
|
![]()
The chimney jump was the greatest thing ever because Lara would try it anywhere. Remember how you told Lara to try to jump somewhere and she would actually really jump? As opposed to the little "hop" CD would have her do because she wasn't supposed to jump where you wanted her to (even if it sure looked like she could make it.)
I loved it. I had Lara bouncing off walls everywhere because I could.
__________________
People who can’t communicate think every discussion is an argument to be won. |
![]() |
![]() |
![]() |
#38 | |
Relic Hunter
Join Date: Jun 2018
Location: Helheim
Posts: 5,993
|
![]() Quote:
![]()
__________________
"What does it mean to be a Tomb Raider?,It means to collect artifacts for sport" |
|
![]() |
![]() |
![]() |
#39 | |
Relic Hunter
Join Date: Dec 2014
Location: The 90s museum
Posts: 6,964
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#40 |
Professor
Join Date: Jan 2008
Posts: 2,821
|
![]()
I am replaying Underworld these holidays! Can I just say how much I love jungle pants!
![]() ![]() ![]() ![]() ![]()
__________________
Avatar from Inna Vjuzhanina AOD characters collection. |
![]() |
![]() |
![]() |
Thread Tools | |
|
|