12-03-19, 17:54 | #631 |
Member
Joined: Dec 2017
Posts: 534
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Caesum, thank you, but I doubt it.
A_De, it is not possible. What exactly are you trying to achieve? |
12-03-19, 18:24 | #632 |
Member
Joined: Jan 2012
Posts: 1,316
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I just wanted to have a video with compact size and good quality. Well, may be I just need another encoding utility for that. I would prefer to make videos with Virtual Dub, but it can output avi only...
Sorry for off-topic Edit: thanks for help. I'm just a complete noob with FMVs. Forgot which formats are supported and which are not Last edited by A_De; 12-03-19 at 19:52. |
12-03-19, 18:38 | #633 |
Member
Joined: Dec 2017
Posts: 534
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TRNG accepts AVI files, why do not you use them directly?
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12-03-19, 19:06 | #634 |
Member
Joined: Sep 2006
Posts: 674
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Try Handbrake (just google the name) to convert to mp4 and then changing the extension to mpg which TRNG supports.
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13-03-19, 02:19 | #635 |
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Joined: Dec 2017
Posts: 534
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13-03-19, 11:01 | #636 |
Member
Joined: Aug 2012
Posts: 1,250
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Oh my God I guess that dark blue is white in BEFORE screen?
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13-03-19, 11:06 | #637 |
Member
Joined: Apr 2001
Posts: 1,622
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Is there a way to have sprites and emitters react to lights? Room light, at least...
We have white dust particles in lava or acid pools... just to name a few example where this could be useful. |
13-03-19, 11:12 | #638 |
Member
Joined: Aug 2012
Posts: 1,250
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Really? ChocolateFan just rewrite myth about water and you asked about dust // Just kidding yeah white underwater dust (for example) it will be amazing if that dust will react to light
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13-03-19, 17:07 | #639 |
Member
Joined: Feb 2006
Posts: 3,429
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13-03-19, 19:14 | #640 |
Member
Joined: Aug 2012
Posts: 1,250
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For ng levels white is right. Btw chocolate fan. When you release this plugin/flep patch?
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