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Old 13-03-19, 23:28   #641
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I will release it when it is decent enough and does not have side effects like this.

Before:



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Old 13-03-19, 23:43   #642
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Quote:
Originally Posted by ChocolateFan View Post
I will release it when it is decent enough and does not have side effects like this.

Before:

[img]https://i.postimg.cc/JhRPjHzS/shot000.png[img]

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[img]https://i.postimg.cc/2yLwC40L/shot001.png[img]
Well, I know this is an error, but that flare color looks beautiful and If you will not able to fix it. We wil found out wich color we should use for flare. I think If you set THis blue color for flare you will get yellow BUt pleas, even if you will not be abble to fix it. Release it

Last edited by AkyV; 14-03-19 at 17:35. Reason: Mod. edit: you do not need to quote the pictures of the previous post.
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Old 14-03-19, 09:59   #643
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I think the issue is not the color but lack of it. There is no flare light if you change water reflections to black from what I can see
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Old 14-03-19, 13:03   #644
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Exactly, not only flares but all light sources (like flame emitters) will cast shadows instead of light.
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Old 14-03-19, 17:07   #645
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As for me I don't care because I will use it in tr1 style of level so no flares and light from guns and flame emmita , so you can send it to me
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Old 14-03-19, 18:01   #646
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Download it here then: https://drive.google.com/open?id=1o-...0-lrvaWTfTCmEs.
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Old 14-03-19, 18:26   #647
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Thank you
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Old 16-03-19, 03:22   #648
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New version: https://drive.google.com/open?id=1sP...v3Z_Ep43goUzgj.

Feedback is welcome.

Patched executable:



Unpatched executable:

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Old 17-03-19, 01:59   #649
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Color is amazing
But I hope you will be able to fix this
https://youtu.be/yh5XEDta0QA

Light with 0.50 brightness

https://youtu.be/xl-uuNciy64
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Old 17-03-19, 19:37   #650
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I think it is fixed now.

Download: https://drive.google.com/open?id=1yi...Puo24EW2qObAaH.

There are some parameters this time. The masks red, green and blue control how much of each colour component is passed along. The numbers that should be used are these: 255, 127, 63, 31, 15, 7, 3, 1 and 0. And the modes specify if the channel is to be added or subtracted. The values are as follows:
  • Add: 3;
  • Subtract: 43; and
  • Nice crash: 204.
Any other value is untested!

For example, to make an additive yellow, type:
  • Mask red: 255, mask green: 255 and mask blue: 0; and
  • All modes: 3.
And to make a subtractive yellow, type:
  • Mask red: 0, mask green: 0 and mask blue: 255; and
  • All modes: 43.
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