13-02-19, 21:55 | #441 |
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13-02-19, 22:17 | #442 |
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Syria was still way too linear and guided for my tastes. Even in the big open-looking tomb it didn't really allow you to stray far from the given path, they didn't make it any challenge to know where to go and what to do.
This is why I think Flooded Archives was much better, and honestly one of the highlight levels of the trilogy to me. It wasn't immediately obvious and it had those two side areas which made it feel less linear. Last edited by Yeauxleaux; 13-02-19 at 22:18. |
13-02-19, 22:21 | #443 |
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13-02-19, 22:27 | #444 |
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Prophet's tomb is really nice indeed.
Though if the next game is 100% like Flooded Archives, Orrery, Cenote or Twin Monkeys Tomb, this alone would be the masterpiece of the reboot era |
13-02-19, 22:43 | #445 |
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The next game needs to be inspired by the Monkey Tomb.
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13-02-19, 22:46 | #446 | |
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Quote:
If they can't do it right, like they did with the first two, don't bother at all. But that's not the way it works now. Mobile games is like the devil and it eats away at the real gaming market, so shady companies decide to make ****ty mobile games to cash in instead of making something with substance on a real platform. |
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13-02-19, 22:55 | #447 | |
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13-02-19, 23:11 | #448 |
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13-02-19, 23:52 | #449 |
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14-02-19, 00:58 | #450 |
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Yea guys thats why they are doing this: to troll you guys.
They have nothing better to do than be evil and troll you. |
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