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#21 |
Archaeologist
Join Date: Aug 2013
Location: United Kingdom (England)
Posts: 1,193
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Atlantean Stronghold now has music as well. Also, I've managed to fix a rather unpleasant camera bug or potential crash. More details here: Bug described and more importantly, bug fixed.
All 3 levels are in the TR1 & UB folder, under "WORK IN PROGRESS", on my Onedrive. I've decided to also upload the .TUB files, so that Dos version users can have the fixed version of Atlantean Stronghold, even though Dos versions don't support music. As before, in order for the music to play, you need barracuda415's improved Windows executable and wrapper and music files. Special thanks to b122251 for his trigger modding tool TRMOD (currently under development, early beta available here.) Happy playing! Last edited by Sardoc; 08-01-16 at 01:30. |
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#22 |
Relic Hunter
Join Date: Jan 2009
Location: pillow
Posts: 8,000
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This is awesome!
![]() I'd download it if it wasn't the braid mod, I find that stone rope glued to her head highly distracting ![]()
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Persecution to all non Luds Gate believers may God's wrath fall upon you sinners |
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#23 |
Legend
Join Date: Dec 2006
Location: France
Posts: 31,692
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Keep up the great work, Sardoc ! This is amazing.
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Ask yourself WWLD : What would Lara do? :) |
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#24 | |
Historian
Join Date: Aug 2012
Location: UK
Posts: 407
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__________________
Please add me on steam. My username is TheRetroRaider279 :) |
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#25 |
Junior Member
Join Date: Nov 2006
Location: England ♂
Posts: 31,280
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Whyyy force that solid black stick thing on her head?
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#26 |
Relic Hunter
Join Date: Feb 2011
Location: Iowa
Posts: 8,525
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Cool! Only just saw this, but I've been wanting to play UB with music. I'll have to get it running on my PC again. Thanks for doing this!
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#27 |
Archaeologist
Join Date: Aug 2013
Location: United Kingdom (England)
Posts: 1,193
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This is a work-in-progress version, you whiny crybabies.
![]() On a more serious note, tho... asking doesn't hurt. Last edited by Sardoc; 09-01-16 at 00:05. |
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#28 |
Historian
Join Date: Oct 2011
Posts: 430
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What do you use to modify lara's model? Whenever I try to put Tomb Raider 2 Lara in the game with TRViewer, the game refuses to play the level due to some directsound error (iirk).
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#29 | |
Archaeologist
Join Date: Aug 2013
Location: United Kingdom (England)
Posts: 1,193
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-PixStr 2.2 revision 4 for exporting Lara's chest and head models to files and then putting textures on the new meshes, -a .dxf <=> .mqo converter, so that the exported mesh doesn't lose all the texture information when imported into Metasequoia, -Metasequoia to change mesh geometry exported with PixStr, -Jacked for defining new textures ingame, -TRTexture for exporting and importing new texture palette after they're defined with Jacked, -Paint for importing new textures to the .bmp files exported with TRTexture. A heck of a lot of work, but it's much, much more stable and predictable than TRViewer. Basically unless I specifically do something wrong, like mess up some calculations, there is no way in the world the software will trash the level (which sadly happens a lot with TRViewer, it seems like it has a life of its own). |
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#30 |
Archaeologist
Join Date: Aug 2013
Location: United Kingdom (England)
Posts: 1,193
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Finished The Hive, which means the whole mod is now finished.
As promissed, both the braid-mod version (available here) and original, unbraided one have the music and Atlantean Stronghold bugfix. Everything is available on my Onedrive. All files are available both in .PHD format (Windows solution which supports music) and .TUB format (DOS solution, which doesn't support music as of today, BUT at least the Atlantean Stronghold bugfix will work, and that's better than nothing). As usual, in order to enjoy the music, you need barracuda415's improved Windows executable and wrapper and music files. Special thanks to b122251 for his trigger modding tool TRMOD (currently under development, early beta available here.) Without further ado, enjoy! I'm perfectly happy for others to use these modded levels as base for further modding. And please tell me if there are any bugs or anything I had missed. Also, edited the opening post. Last edited by Sardoc; 01-02-16 at 23:42. |
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