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#291 |
Hobbyist
Join Date: Mar 2023
Location: Italy
Posts: 9
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When I try to open TR4 it doesn't appear the window, nothing happens. In taskmgr I can see the process for a little of seconds.
Same problem with TR5 |
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#292 |
Golden
Join Date: May 2005
Location: Austria
Posts: 6,676
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Did you install dgvoodoo2?
If not, you can do so following the instructions in this post: https://www.tombraiderforums.com/sho...61&postcount=2 It's for TR3 but the instructions should work similarly (you just need to use tomb4 instead of tomb3). I think the game always crashes if you choose a resolution that is too high. Try something lower - like 1920x1080 via the setup. (You can launch it by starting tomb4.exe using the -setup switch; your installation may even already have a "Setup" link in the game directory, otherwise you can create a shortcut by right-clicking the tomb4.exe and choosing "Add shortcut". Then use right-click -> Properties on the shortcut and add "-setup" (without the quotes) in the "target" box.
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ |
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#293 | |
Hobbyist
Join Date: Mar 2023
Location: Italy
Posts: 9
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#294 |
Explorer
Join Date: Oct 2011
Posts: 709
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Alright, feedback for the current new patch.
1: I was playing one of the pyramid levels (the ones with the green fog) and noticed the text on the gameover/reload screens were affected by the green fog. 2: This ones entirely nit picky, but while the knees are now fixed I feel like the elbows have broken in a way that's then how it was in the vanilla game. Can't really put my finger on it until I compare them to older patches. |
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#295 |
Historian
Join Date: Mar 2020
Location: dubai
Posts: 275
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Really strange, after the replacement(TOMB4+TOMB5), the game no longer supports the joystick
![]() ![]() Even though everything looks great, but , this problem always happens to me
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JMJM |
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#296 |
Explorer
Join Date: Oct 2011
Posts: 709
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Finally beat this game properly after how many years of having it...
Anyway, it seems there might be a graphical issue with Set's "Charge Projectile" animation, the one he uses before launching a projectile at you. If he's offscreen while doing it, those blue energy particles end up occasionally displaying horizontal blue lines across the screen. I haven't checked vanilla yet, and it might be a dgvoodoo2 thing. |
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