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Old 10-02-18, 13:58   #661
nakamichi680
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You sir. Are awesome!

What do you think of the latest bug sheet image i shared? Do you think you are able to fix (some of) them?
One thing at a time.
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Old 10-02-18, 14:10   #662
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1) Go to offset +4 bytes and read the pointer TEXTURE_PTR
2) Jump to TEXTURE_PTR and read nMaterials. This unsigned int will tell you how many materials will come after.
3) Jump to TEXTURE_PTR + 4 bytes: this is where material 0 begins. Each material is 24 bytes long. The first two bytes of each material (TextureMode) tell the game the type of material.
4) If you want to change material x simply jump to TEXTURE_PTR + 4 + 24 * x.



Done.
I'm sorry for the trouble and I appreciate your help but I don't really know what any of that means Do I open those in a text editor or do I use the .CHR file with the scripts inside the source code folder?

Sorry to bother you with my noobness.


EDIT: oooh it is all C++ related. Well now that is a hopeless case, I know nothing about it lol
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Old 10-02-18, 15:32   #663
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I'm sorry for the trouble and I appreciate your help but I don't really know what any of that means Do I open those in a text editor or do I use the .CHR file with the scripts inside the source code folder?

Sorry to bother you with my noobness.


EDIT: oooh it is all C++ related. Well now that is a hopeless case, I know nothing about it lol
C++ is not required for this task. However you need some hex editing knowledge.
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Old 10-02-18, 16:10   #664
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I have a HEX editor and know how to find/edit stuff I want to I guess, but that is as far as it goes
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Old 10-02-18, 18:43   #665
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One thing at a time.
Of course!
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Old 10-02-18, 20:51   #666
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For completion's sake: https://imgur.com/a/9YqrQ
The Lasconi window is also transparent.

Hate AOD yet?
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Old 10-02-18, 21:09   #667
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For completion's sake: https://imgur.com/a/9YqrQ
The Lasconi window is also transparent.
I can't fix the holes around the tree. All other bugs are already fixed.

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Hate AOD yet?
Never!
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Old 10-02-18, 22:29   #668
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I can't fix the holes around the tree. All other bugs are already fixed.


Never!
That's the spirit!

Here is another one.
https://imgur.com/Himpl3d

The left one above the Charcuterie displays a iron wrought balcony. It is upside down... if you look at image two (right one) which I think it is the right position, I think.
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Old 10-02-18, 22:37   #669
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^ but they are both positioned absolutely the same...
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Old 11-02-18, 10:12   #670
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^ but they are both positioned absolutely the same...
You are right. I must have made a mistake. I come back to this point, later.

This is the corrected image. Pictures 1 and 2 have the balcony right placed. If you check pictures 3 and 4 they are upside down.

Can this be fixed?

https://imgur.com/a/kVbXo

Last edited by red_lion; 11-02-18 at 19:58.
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