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Old 20-03-19, 15:05   #1051
TokyoSU
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Cool

but no lag, it's really good optimized :x
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Old 20-03-19, 16:30   #1052
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I don’t know if you have, but is OpenLara compatible with the Nvidia Shield portable controller?
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Old 03-04-19, 19:26   #1053
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Quote:
Originally Posted by XProger View Post
I love this!!
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Old 05-04-19, 19:12   #1054
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Oh wow, TR1 with a sky looks like a totally different game!
Fantastic work!
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Old 05-04-19, 19:40   #1055
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Looks fantastic XProger.
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Old 07-04-19, 13:37   #1056
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I would like to know who made the Spanish traduction for this OpenLara thing...
it feels like someone used Google Traductor
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Old 08-04-19, 12:02   #1057
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Loving the sky and also the 1-st person camera
It really looks like different game, I'd say, like Half-Life 1 or similar
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Old 08-04-19, 22:22   #1058
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Quote:
Originally Posted by Ruu11 View Post
I would like to know who made the Spanish traduction for this OpenLara thing...
it feels like someone used Google Traductor
Just make it better (ref)

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Old 09-04-19, 20:21   #1059
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I am not a translator ...but every Spanish person (I guess lol) should know that
the following lines doesn't have too much sense in the actual game context:

"Sellalo, Larson."

"Dejó a Larson chupando el viento entonces, ¿eh?"

"Haz tus venas, corazón, pies, Y ese cerebro muerto se adhiere sólido con sangre congelada."

ETC...

Try to check all the cutscenes & FMVs texts/dialogues. The bigger mistakes are there :S
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Old 24-04-19, 02:01   #1060
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Which version (PC,PS,Saturn) is best to use as source data files for OpenLara? I would assume it's PC for textures and non-Redbook audio and PS for FMVs and redbook audio? I don't care about data files that's not from Core Design.
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