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Old 02-06-10, 20:25   #51
meta2tr
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It's done, I'm updating the demo level.
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Old 02-06-10, 20:47   #52
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just imaging not having to cut textures.... oh i'm inspired
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Old 03-06-10, 09:04   #53
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Yeah, I know But is this just like Metasequoia, but with way more features?
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Old 03-06-10, 22:26   #54
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Not really, it converts prj files into Metasequoia so the geometry can be enhanced further as if you were building an object.

http://meta2tr.netii.net/
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Old 04-06-10, 13:16   #55
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That sounds very interesting! Too bad, though But still a very handy tool
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Old 05-06-10, 15:04   #56
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Quote:
Originally Posted by mudkip25 View Post
Not really, it converts prj files into Metasequoia so the geometry can be enhanced further as if you were building an object.

http://meta2tr.netii.net/
*cough*.tr4filescough*
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Old 05-06-10, 15:05   #57
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What?
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Old 05-06-10, 15:09   #58
Laras Boyfr.
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Quote:
Originally Posted by Dunnut7 View Post
What?
mudkip misspronounced it
he said it converts prj files but meta2tr converts tr4 files into mqo files
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Old 05-06-10, 15:10   #59
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Ow, I see
But when you modify those levels and make it look realistic, can she walk normally onto it?
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Old 05-06-10, 15:16   #60
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Quote:
Originally Posted by Dunnut7 View Post
Ow, I see
But when you modify those levels and make it look realistic, can she walk normally onto it?
no metasequoia donest generates the collision ,so you need to make it in NGLE with invisible blocks or even with some customs invisible statics with the collision you need,also bridge object could be useable
look in the meta2tr site,there is a step by step tutorial
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