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Old 02-06-19, 09:03   #611
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Location: Drenthe, The Netherlands
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Originally Posted by Boobandie View Post
Literally just what type of lighting you choose.

Static - Lighting stays the same no matter what the room lighting is.

Movable - Lighting changes based on the room lighting values.
I've had static items merge perfectly with the room lighting after merging those statics with the roomgeometry. Had to change the light on the statics to perfect white, but it did the trick fine.

But it was as Dino said: it stopped working after a while for some reason.
All os a sudden they would appear as having no light ingame.
If it walks like a duck and if it quacks like a duck, it is a duck.
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Old 12-08-19, 18:22   #612
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Join Date: Nov 2007
Location: England, UK Gender:Male
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Guys n gals - can someone tell me the way to merge objects with room geometry to fix lighting errors.
I had static objects with movable lighting in Strpix and in-game they look a little messed up.
I didn't want to resort to static lighting type as shooting or flares would make them not react.
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