05-09-10, 12:30 | #61 |
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Joined: Jun 2010
Posts: 7,100
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Try using a Heavy Trigger attatched to the minecart...
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23-01-11, 06:57 | #62 |
Member
Joined: May 2009
Posts: 3,035
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Guys get this...
Hey guys I having trouble getting the water to animate... Any suggestions???
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23-01-11, 10:02 | #63 |
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Joined: Jan 2008
Posts: 5,140
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You have to select the Frames with "Semi-Transparent" and you have to apply them on the floor as "Semi-Transparent",too.
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26-01-11, 18:42 | #64 |
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Joined: Jun 2010
Posts: 7,100
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Hey there. Would anyone know how to play the Animation where Lara fiddles with the Dagger in Home Sweet Home at the Start of a level..?
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26-01-11, 19:04 | #65 |
Member
Joined: May 2009
Posts: 3,035
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*sigh*
Now I'm having trouble getting the waterfall textures to animate...
If i'm not mistaken those animations are listed as 'misc animations'... I believe some scripting is involved to get them to work... Last edited by GameGlitcher77; 26-01-11 at 19:11. |
27-01-11, 17:22 | #66 |
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Joined: Jun 2010
Posts: 7,100
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Any ideas..?
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30-01-11, 06:51 | #67 |
Member
Joined: May 2009
Posts: 3,035
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Well alright...
http://www.aspidetr.com/index.php?se...s&page=3&cat=7
Try Tomb Raider Data Scripter version 1.1. It allows script editing of TR2 and TR3... |
30-01-11, 10:50 | #68 | |
Member
Joined: May 2007
Posts: 158
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Quote:
Load, House.tr2 Select, INTRO_ANIM and open the Animation Editor There you can see the beginning and the end animations you are looking for Good luck. |
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08-02-11, 01:25 | #69 |
Member
Joined: May 2009
Posts: 3,035
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Guys I got a problem...
Hey guys I'm having problems with the leave/tree textures that you can see through such as the ones in Coastal Village and Jungle... I try putting them on translucent but instead of making a section of the texture translucent such as the black sections, it makes the whole texture translucent... How do apply textures like these properly???
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09-02-11, 17:32 | #70 | |
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Joined: Mar 2009
Posts: 1,566
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Quote:
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