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Old 04-08-12, 19:30   #9731
skylark1121
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Quote:
Originally Posted by tombraiderxii View Post
I don't have that button pressed and I have no idea what the messages mean either.

When I launch WADMerger it says it's 1.98 Beta 3
Was there a newer version?
This is the version that I have as well, and I've gotten all of those messages before.
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Old 04-08-12, 20:06   #9732
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Quote:
Originally Posted by tombraiderxii View Post
When I launch WADMerger it says it's 1.98 Beta 3
Was there a newer version?
Same as I have.
No newer version.

Sorry, I really don't know why you are getting all those messages.
WADMerger Animation Editor is a bit sensitive but all the things you've been getting...
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Old 04-08-12, 20:22   #9733
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hi, everybody!
please, I need the help
when Lara departs in the room end these objects start to vanish, how to me it to correct?

forgive for bad English
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Old 04-08-12, 20:23   #9734
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Yeah I don't know what's been going on either. It used to work fine a couple of years ago but all of these messages... I can't animate anymore. :'(

Are there any other free alternatives in order to animate. I've heard that there may be a free version of 3D Studio Max but I don't know if that really is the case and if it would work instead. :/

Last edited by tombraiderxii; 04-08-12 at 21:50.
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Old 04-08-12, 20:54   #9735
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Quote:
Originally Posted by P.Carpet View Post
hi, everybody!
please, I need the help
when Lara departs in the room end these objects start to vanish, how to me it to correct?

forgive for bad English
It's clipping. It means the item is close to the wall for it to render properly from far away. You'd be better of making the texture on the wall do that, rather than the item. No clipping.
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Old 04-08-12, 20:57   #9736
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did you insert that with meta2tr? it only happened to me when the object was going through the wall, but moving out the wall a little bit would solve the problem
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Old 04-08-12, 21:20   #9737
Titak
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Quote:
Originally Posted by P.Carpet View Post
hi, everybody!
please, I need the help
when Lara departs in the room end these objects start to vanish, how to me it to correct?

forgive for bad English
As the others said above.

However, if you are using TRNG you could put WorldFarView= 127 in the [Options] section of the script.
It gets rid of most of that sort of clipping.
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Old 04-08-12, 21:24   #9738
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what happened to tenderfoot betatest thread?
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Old 04-08-12, 21:26   #9739
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I never understood what Tenderfoot actually is.

Can someone breifly explain it to me?

Last edited by Eden95; 04-08-12 at 21:30.
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Old 04-08-12, 21:29   #9740
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well nobody uses it and a password is required ¬¬
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