28-09-22, 23:49 | #21 | |
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NOTE: to get the additional settings beyond what's there when you open DGVoodoo, right click on the orange DGvoodoo banner and select "show all sections of the configuration" NOTE2: If you're downsampling (i.e. running 4k on a smaller res monitor) you'll have to switch your desktop res to 4k before launching since this is technically running in a window. Things go sideways if you don't. https://imgur.com/a/hsIQeoo Last edited by Iazu; 28-09-22 at 23:59. |
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29-09-22, 02:46 | #22 |
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Wow, that helped a lot on the textures and optimization! Thank you. Now I'm at the same spot you are with the health/stamina bars looking strange but maybe that'll get solved someday.
Still can't get FMVs working properly, but I'll go back to your settings and get that sorted hopefully. As for your question on the last page about the controller, I disabled the controller for Steam and am using DS4Windows so that I could better enable certain hotkeys. Not sure what controller you're using but DS4 worked really well with my configurations |
29-09-22, 05:26 | #23 |
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This thread is fantastic! While I don't need 4K, I wanted my 1080p res to show a larger UI and it works great, thanks to Iazu's screenshot showing recommended settings.
I thought I'd note though, I couldn't get it to work at all using the latest dgvoodoo build, only dgvoodoo2_55. The new build did show the wrapper present in tomb3 setup, however it just didnt make any changes ingame for me atleast. For others who may have missed it, you must copy the three DLL files from the MS folder (from dgvoodoo zip) into the TR3 directory. I noticed that these three DLL files do not exist in the newest dgvoodoo release. The newest one contains only D3D9.dll, which did nothing for me as per above, unlike the older build with D3D8.dll, D3DImm.dll and DDraw.dll, which works great. Very happy Hope that advice may help anyone having trouble. EDIT: I've just noticed, the health/oxygen bar etc is semi transparent - is this normal for this method? Another warning, changing settings in the sunglasses menu (eg gamma) then causes the game to crash when entering the save and load menus no biggie. Last edited by mizuno_suisei; 29-09-22 at 06:55. |
29-09-22, 14:07 | #24 | |
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http://dege.freeweb.hu/dgVoodoo2/bin/dgVoodoo2_79_3.zip Are you using Arsunt's patch? I haven't had any menu crashes with it at all. https://drive.google.com/file/d/0B0H...xGMSRD49zkr4GA As far as the health bar goes, yeah, it's an issue. I mentioned it above. I think the game draws the bar as lines and DGVoodoo does some weird scaling to them when forcing a resolution. Haven't found a solution to that and I'm not sure there is one. |
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29-09-22, 18:20 | #25 |
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30-09-22, 02:16 | #26 | |
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The only reason i dont use arsunt's patch is more a personal thing - not enjoying the changed FOV, everything seems a bit warped to my eyes and the camera a bit too far away. I use an original tomb3.exe that's compatible with trflight for emergencies, and ed kurlyak's widescreen patcher I'm not too bothered by changing gamma by manually editing config.txt so it's not a huge problem. And thanks for confirming the semi transparency bars. Also not a huge problem |
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30-09-22, 08:10 | #27 |
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I keep my fingers crossed for you as well. Sad and unbelievable that nowadays people still need to worry about such things…
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02-10-22, 12:42 | #28 | ||||
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P.S. sorry for offtopic |
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02-10-22, 18:41 | #29 |
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