01-03-19, 18:26 | #971 |
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Joined: Sep 2010
Posts: 306
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Something interesting to read. But you stopped on the most interesting part dammit .
Btw did I told you need to get yourself a good virtual call transpiler. I'm sure IDA 7.0 would have shown you directly the DirectX calls. Last edited by sasho648; 01-03-19 at 18:38. |
01-03-19, 19:42 | #972 |
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Joined: Feb 2015
Posts: 874
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^ never heard of it. Maybe it could have speed up a bit the process but now it's done I'll give it a try in the future for other projects.
Part 2 will arrive soon, maybe tomorrow. |
01-03-19, 20:35 | #973 |
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Joined: Sep 2017
Posts: 1,087
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I deserve the worst punishment for that time I told you PS2 version was better
Thank you nakamachi for all your work and dedication to this game. You're a master |
02-03-19, 03:00 | #974 |
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Joined: Jun 2016
Posts: 188
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I'm SO impressed by your dedication and hard work restoring this effect. Here's hoping it won't be as difficult getting the Karel shapeshifting effect to work as well.
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02-03-19, 12:25 | #975 |
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Joined: Mar 2012
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02-03-19, 21:25 | #976 |
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Joined: Jun 2006
Posts: 2,392
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Finally got to read this! Waiting for part 2
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07-03-19, 09:59 | #977 |
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Joined: Sep 2011
Posts: 2,600
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Nakamichi, is it possible to reactivate unused enemies in the game?
(cops in Paris, mutants/bugs in Prague etc...) |
07-03-19, 12:24 | #978 |
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Joined: Feb 2015
Posts: 874
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07-03-19, 12:31 | #979 |
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Joined: Apr 2005
Posts: 9,208
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Damn
Can you make part 3 of this titled "How to be as smart as I am" please |
07-03-19, 15:09 | #980 | |
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Joined: Feb 2015
Posts: 874
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Quote:
You'll have to wait a bit longer for part 2. I was busy with an unexpected Arduino project last weekend and now I'm attending classes and internships during the week. I'll try to finish writing it during this weekend. |
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