14-03-19, 18:20 | #5581 |
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Joined: Jan 2006
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24-03-19, 12:07 | #5582 |
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Joined: Apr 2005
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lol
excuse my crappy photoshop but that's all I see now Last edited by Dustie; 24-03-19 at 12:10. |
24-03-19, 12:35 | #5583 |
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Joined: Dec 2012
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Oh my God.
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24-03-19, 13:19 | #5584 |
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Posts: 22,530
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Don't. It's still traumatised by the stop and search it had at US customs.
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25-03-19, 13:01 | #5585 |
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25-03-19, 13:19 | #5586 |
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Joined: Mar 2019
Posts: 17
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Oh my god
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12-04-19, 12:24 | #5587 |
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Posts: 22,530
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Amidst trying to get radar to function properly I decided to work on making a look a bit more discrete and modern to fit regular usage for enemies. Inspired by Syphon Filter.
Still need to edit MISC_SPRITES. Would be nice to get a compass pointer for Lara's position at the middle but it'll do for now. Before Now Thanks to Paolone for the original mesh. Edited in metasequoia and retextured. Last edited by Reggie; 12-04-19 at 13:11. |
12-04-19, 12:31 | #5588 |
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Joined: Apr 2012
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You mean that lamp? I think it would look better if you used a spotlight
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12-04-19, 12:40 | #5589 | |
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Quote:
I'll bear that in mind though, there's already spotlight in the wad, you're right it would probably look better. Last edited by Reggie; 12-04-19 at 12:41. |
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12-04-19, 12:45 | #5590 |
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Joined: Apr 2012
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I meant the lighting
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