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#1 |
Student
Join Date: Jun 2007
Location: Belgium
Posts: 240
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Hi guys,
Been away from TR modding for a while and now i'm back, writing my scripts in TRNG. But is it my stupidity or is a flyby sequence not triggerable anymore with a flippeffect? Sorry for the probably stupid question but i've been browsing my options under "flippeffect" and I can't find it.. *NEVERMIND found it under "ActionNG" Trigger ("Flyby sequence") ![]()
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iT WORKS!!! Last edited by TRSMART; 24-05-23 at 23:43. Reason: found solution |
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