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#141 | |
Tomb Raider
Join Date: Dec 2008
Posts: 12,782
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Clowns to the Left, Jokers to the Right, here I am stuck in the middle with you. |
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#142 |
Explorer
Join Date: Dec 2017
Location: I am female
Posts: 524
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Describe to me your issue, please.
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#143 |
Tomb Raider
Join Date: Dec 2008
Posts: 12,782
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This is what it looks like with both wibble rooms & objects on.
https://www.dropbox.com/s/p68ysfy879...8-019.avi?dl=0 Here's with only objects on. https://www.dropbox.com/s/6akgewhtxz...6-370.avi?dl=0
__________________
Clowns to the Left, Jokers to the Right, here I am stuck in the middle with you. |
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#144 |
Archaeologist
Join Date: Oct 2017
Location: Brazil
Posts: 1,226
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i tried,as well same issue. i cant pickup anything/push any blocks otherwise game just crashes for any reason.
__________________
''dare to come down to me,Yeah,That's right! let's dance!.'' |
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#145 |
Explorer
Join Date: Dec 2017
Location: I am female
Posts: 524
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Post the crash log, please.
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#146 |
Archaeologist
Join Date: Oct 2017
Location: Brazil
Posts: 1,226
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there nothing could help but apper random things like this:
Code:
Version=1.3.0.7 Date: 26 March 2023 (14:10:46) Size=2580480 bytes CRS=Disabled Last diagnostic mexage:ERROR: item index (2006) of condition trigger 14, doesn't exist Last directX error: MEMORY CODE MAPPING: BASE START END ID PluginName (PluginVersion - TrngVersion) -------------------------------------------------------------------------------------- 10000000 10001000 1014A000 0 Tomb_NextGeneration (1.3.0.7 - 1.3.0.7) 67E20000 67E21000 67E3F200 1 Plugin_AkyVMix01 (1.0.0.0 - 1.3.0.7) 73440000 73441000 73446A00 2 Plugin_AODfanChocolateFanTR1 (1.0.0.2 - 1.3.0.7) 72FB0000 72FB1000 72FB6200 3 Plugin_AODfanChocolateFanChronicles (1.0.0.2 - 1.3.0.7) 63D10000 63D11000 63D7AA00 4 Plugin_ClassicInventory (1.2.0.0 - 1.3.0.7) 68030000 68031000 68036400 5 PlugIn_footprints (1.0.0.0 - 1.3.0.7) 68020000 68021000 68025C00 6 Plugin_FLEP (4.0.0.0 - 1.3.0.7) 63C20000 63C21000 63C28000 7 Plugin_Freeclimbing_Krystian (0.9.8.5 - 1.3.0.7) -------------------------------------------------------------------------------------- ............... QUICK DIAGNOSTIC LOG ............... At moment of crash the program was managing: (Item Structure of ngle Index=483 (slot=177 room=70)) (Item Structure of ngle Index=0 (slot=0 room=70)) .................................................... CRASH REASON: EXCEPTION_ACCESS_VIOLATION The thread tried to read from or write to a virtual address for which it does not have the appropriate access. EXTRA_INFO: VIOLATION ON READ AT OFFSET 0xC RECOVERABLE : YES CRASH OFFSET: 0x84CBF4 (Outside of all tomb4, trng or plugin engines. Probably windows APIs) REGISTERS: EAX=C45F71C (Item Structure of ngle Index=0 (slot=0 room=70)) EBX=F200 ECX=0 EDX=1100 ESI=C45E126 (Item Structure of ngle Index=483 (slot=177 room=70)) EDI=0 EBP=0 EIP=84CBF4 ESP=BECFDD8 Stack=0xBECFDD8 pContesto=0xBECF978 pInfoEccezione=0xBECF928 PRIMARY_STACK: ESP=0xBECFDD8 STACK_TRACE: 0x457115 0x100DC634 0x100D3FE5 0x4306FB 0x430909 0x100DAF14 0x420B3C 0x100D41E0 0x430423 0x100DC6C6 0x44904B 0x100D6955 0x451FB3 0x451166 0x475155 0x49E67C <CRASH DURING STACK TRACE> END_STACK_TRACE SECONDARY_STACK: ESP=0x19B0DC STACK_TRACE: 0x44005F 0x460020 0x460020 0x48D323 0x48CC6B 0x48CACE END_STACK_TRACE OTHER_STACK: ESP=0x1156B150 STACK_TRACE: <CRASH DURING STACK TRACE> END_STACK_TRACE
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''dare to come down to me,Yeah,That's right! let's dance!.'' Last edited by PedroTheGamer; 26-03-23 at 17:38. |
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#147 |
Tomb Raider
Join Date: Aug 2008
Location: Poland, Warsaw Gender: Male
Posts: 12,064
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Would it be possible to add a patch that changes intensity of earthquake/rumble? It's so strong by default.
Also, is there any way to make earthquakes work in flybys too? Last edited by Caesum; 01-04-23 at 14:34. |
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#148 |
Explorer
Join Date: Dec 2017
Location: I am female
Posts: 524
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Latest version: first post.
Fixed patches:
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#149 |
Tomb Raider
Join Date: Dec 2008
Posts: 12,782
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It's perfect. Thanks!
![]() This would be great too, especially having them in flybys. Having to mimic camera shake during a flyby can be a pain.
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Clowns to the Left, Jokers to the Right, here I am stuck in the middle with you. |
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#150 | |
Historian
Join Date: Sep 2020
Posts: 346
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Not sure about the flyby. Maybe there's already a workaround but I'm not aware of it. If not, a FLEP patch would be appreciated. ^^ Last edited by Delca; 02-04-23 at 13:10. |
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