19-01-20, 21:09 | #5451 |
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Joined: Aug 2017
Posts: 98
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Just got done playing Part 1, again, I still love it so muuuch!
I remember giving you ideas for the skeletons in the spider cave, time really flies by. So much progress has been made so far! Can't wait for more news, I always get excited when this thread is updated. |
19-01-20, 22:18 | #5452 |
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Thanks Gaga.
Progress is slow atm though. Studying, work... And I started crafting a little house model and I like working on that as well now. |
20-01-20, 00:48 | #5453 |
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20-01-20, 19:16 | #5454 |
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Joined: Aug 2017
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About your cut scene where Lara ditches her weapons for a bit, have you tried different camera angles? It came to mind with my project, the scene starts with Lara reading a book, setting it to the side and standing up, but the book is already sitting on the bed where Lara places it...
Two different scenarios, but I managed to put a camera at the right angle to give a nice illusion of Lara placing the book down. Just thought i'd give my input, amateur advise but like you said, one thing doesn't work out as you hoped, but you manage to find something that will. |
20-01-20, 22:48 | #5455 |
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That cutscene is now working.
The screen goes black for a second (otherwise you would see a bit of a glitch that can't be avoided with a camera as it seems to override camera's) and then there's a meshswap for Lara which places the crossbow in her hands and then another meshswap when she places it, and at that same time the crossbow also appears on the pedestal. But yeah, smart use of camera angles can help a lot to hide stuff. |
21-01-20, 09:34 | #5456 |
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21-01-20, 12:24 | #5457 |
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Really?
I have not played Uncharted though, so no idea. In this puzzle you have to use two prisms and you have to reflect light to get thin lightbeams. The prisms split this light into the rainbow colours you see in the screenshot. |
26-01-20, 13:55 | #5458 |
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Hello ! First of all, congratulations for the progress, part 2 looks so promising !
I was playing part one again on the only platform I had right now : a weak pc with the most recent intel atom amd intel HD. Some areas of the game gives me single digits for the framerate which is unplayable I remember that it had performance issues on my gaming PC aswell, and I had the issue with quite a number of custom levels, but I had found a way to have smooth framerates again. Are the performance issues only engine related (not made for displaying so much detail I suppose), or is there some thing I can do to improve things ? ( playing on 720p btw) There is also the issue of crashes with too much loading with the dll you provided in the first post |
28-01-20, 23:34 | #5459 | |
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Quote:
Here's a video: Last edited by leoarcie; 17-02-21 at 00:28. |
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13-02-21, 02:17 | #5460 |
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Joined: Feb 2021
Posts: 11
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Hmmmm.... I understand that this project is abandoned, forgotten and -simply- dead?
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