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Old 25-06-17, 12:31   #6221
Joey79100
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The thing is that it won't even have any negative impact, after all it's not Square that cancelled the project, so they can't be taken for responsible as they weren't there, so if they give their green light there would be no real reason that it hurts their image: it would do the exact opposite, they would seem to care about the fanbase at least.

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Gh0stBlade said scarred, not scared.
Oops, I didn't even know this word. Thanks for the correction.
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Old 25-06-17, 12:45   #6222
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Originally Posted by Joey79100 View Post
The thing is that it won't even have any negative impact, after all it's not Square that cancelled the project, so they can't be taken for responsible as they weren't there, so if they give their green light there would be no real reason that it hurts their image: it would do the exact opposite, they would seem to care about the fanbase at least.
When Square took over Eidos, they took over most of its employees, as well. So many of the people now working for Square Europe already worked for Eidos back in the day.
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Old 26-06-17, 14:32   #6223
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Is this new/official??

https://twitter.com/RaidersZone_TR/s...37806768603136
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Old 26-06-17, 14:42   #6224
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Looks like fan art to me.
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Old 26-06-17, 15:15   #6225
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Fanmade, main menu wasn't finished by cancellation.
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Old 26-06-17, 16:54   #6226
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According to leaked TRAE materials Croft Manor would have worked as a menu, so this one is definitely fake.
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Old 26-06-17, 17:05   #6227
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No, It was made by me http://fav.me/dbdzsdz
In Raiders Zone we are making some articles about TRAE In spanish and i'm doing some renders inspired by TRAE as a visual support

I hope everything is clear now
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Old 26-06-17, 17:18   #6228
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Aw awesome! I just saw it on Twitter and saw the link to the article and thought maybe it was something else that was revealed
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Old 27-06-17, 05:57   #6229
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Square will never give permission for TRAE to be released. Big companies don't vocally do that with leftovers because it might hurt the brand.

What we can hope for is that Square doesn't care about the game or its assets, so if the ex-core members leak it, Square just ignores it.
This could work. TRAE could be finished by fans in a similar way to how the original Star Wars: Battlefront III gets finished by Battlefront fans. When BF III got cancelled, the project files were given to the fans who attempted to finish the game. When they got trouble from Lucasfilms, Disney and EA, these fans changed the assets so that the game didn't have any resemblance with a Star Wars game and the name has been changed to Galaxy in Turmoil: http://store.steampowered.com/app/48...xy_in_Turmoil/

Here's an article about it: http://www.escapistmagazine.com/news...from-Lucasfilm

The former Core employees could give their TRAE assets to the TR community and the fans could finish the game, maybe in a more modern engine like UE4, Unity or CryEngine. And seeing how fair Square Enix treats other fan projects like the UE4 TR II remake, maybe they would be okay with a fan version of TRAE. And if not, we could change the assets so that it wouldn't look like a TR game and instead create an original action adventure, maybe with some of Core's earlier concepts (I really want to see a more anarchic and mean version of Core Lara like the first version Toby Gard had in mind ).
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Old 27-06-17, 06:29   #6230
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Quote:
Originally Posted by Wooxman View Post
This could work. TRAE could be finished by fans in a similar way to how the original Star Wars: Battlefront III gets finished by Battlefront fans. When BF III got cancelled, the project files were given to the fans who attempted to finish the game. When they got trouble from Lucasfilms, Disney and EA, these fans changed the assets so that the game didn't have any resemblance with a Star Wars game and the name has been changed to Galaxy in Turmoil: http://store.steampowered.com/app/48...xy_in_Turmoil/

Here's an article about it: http://www.escapistmagazine.com/news...from-Lucasfilm

The former Core employees could give their TRAE assets to the TR community and the fans could finish the game, maybe in a more modern engine like UE4, Unity or CryEngine. And seeing how fair Square Enix treats other fan projects like the UE4 TR II remake, maybe they would be okay with a fan version of TRAE. And if not, we could change the assets so that it wouldn't look like a TR game and instead create an original action adventure, maybe with some of Core's earlier concepts (I really want to see a more anarchic and mean version of Core Lara like the first version Toby Gard had in mind ).
The reason they got in trouble for it was because they decided to recreate everything from scratch.

There is another team using those same assets to rebuild the game in the older SWBF2 engine and they have gone unmolested because it's a mod made with official mod tools and not a from-scratch build.
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