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#20541 |
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Joined: Sep 2017
Posts: 1,160
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woooooow. that coastall village looks amazing!! my only complain is the water... doesn't look tasty.
try the "Portal shade = Smooth" option so the transition looks less strong and maybe another surface texture and I think it will look perfect (oh, and a bit of less saturated color on these green grass spot on first screen would benefit the contrast of the other textures!) Last edited by Ruu11; 15-04-25 at 11:15. |
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#20542 |
Member
Joined: Sep 2017
Posts: 196
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@Masked Goon
In my opinion, those are some of the most beautiful TR2 screenshots I've ever seen! It's innovative and creative, you use so many new textures (but also old ones) in a way to fit in the TR2 style and it works! This is truly a "custom" level, made with own assets, but still staying true to the TR formula and keeping everything consistent. The art style is very appealing and the colours match well. Pretty unique and refreshing - I do see this consistency in art style rarely in Custom Levels and it always sticks out for me (in a positive way). ![]() |
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