![]() |
![]() |
#2141 | |
Professor
Join Date: Sep 2011
Location: France
Posts: 2,548
|
![]() Quote:
-those mines are still in the game and would make more sense, than those huge pack of c4s. I do wonder however, if there was any line planned for him for the phonecall, or is it just a gimmick, also his injured state with one pistol is quiet something too.(that's something, that doesn't exist in the final) -interesting, that there were supposed to be living creatures in the Biodome (makes sense) -I knew, that there were placements of sorts on the inmates, but only during experiments, nothing that would be permanent. Seems like I was wrong and sad... thos gadgets would push the creepy factor even further; shame they didn't kept it. -Janice uncovering her chest is new (never saw this animation from this angle), but what's more interesting is the car she's leaning on! Finally, the random man sweeping and Gunderson are some quiet new discoveries, thank you! This game is really something else to this franchise.
__________________
there's a difference between " your " and " you're " |
|
![]() |
![]() |
![]() |
#2142 |
Explorer
Join Date: Jan 2021
Posts: 744
|
![]()
The car janice was supposed to interact with was actually cut quite late in development. There are triggers all around the ghetto levels in the retail game to show/hide the car and to make it play different animations but obviously it no longer exists so they are useless.
|
![]() |
![]() |
![]() |
#2143 | ||
Archaeologist
Join Date: Nov 2008
Location: Finland
Posts: 1,909
|
![]() Quote:
Quote:
Took some various pics from Maya if anyone interested This is the early Sanitarium level, seen in some old screenshots. ![]() ![]() Different ice textures for Eckhardt ![]() This one is called scooter_minx, had no animations and last modified in 2001 ![]() Karel with brown hair ![]() |
||
![]() |
![]() |
![]() |
#2144 |
Explorer
Join Date: Jan 2021
Posts: 744
|
![]()
Yeah Janice used to be in front of the hotel next to the truck so the car was there too.
I had no idea that old version of the Sanitarium existed in the archive, that's really cool! Could you tell me the file name? Really curious to check that out myself too. |
![]() |
![]() |
![]() |
#2145 | |
Archaeologist
Join Date: Nov 2008
Location: Finland
Posts: 1,909
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#2146 | |
Explorer
Join Date: Jan 2021
Posts: 744
|
![]() Quote:
![]() I did actually find the exact folder with all the textures for this area, was going to try putting it ingame or just see it properly in maya at least but I have no idea why it looks so weird. It's pitch black on maya and looks... interesting when I try putting it ingame too. ![]() You can kinda see it with proper textures here but no idea why it's like this. |
|
![]() |
![]() |
![]() |
#2147 |
Professor
Join Date: Sep 2007
Location: The Netherlands
Posts: 3,178
|
![]()
Very cool stuff!
Last edited by TRJTA; 08-01-23 at 15:18. |
![]() |
![]() |
![]() |
#2148 |
Archaeologist
Join Date: Sep 2017
Location: Spain
Posts: 1,051
|
![]() |
![]() |
![]() |
![]() |
#2149 |
Professor
Join Date: Aug 2011
Location: New York
Posts: 3,677
|
![]()
This is really cool stuff Ligufaca! Thank you for sharing!
Have any unused animations for Luther Rouzic's character model shown up? |
![]() |
![]() |
![]() |
#2150 |
Archaeologist
Join Date: Jan 2012
Posts: 2,020
|
![]()
This is awesome ! Thanks for sharing all that !!!
![]() |
![]() |
![]() |
![]() |
Thread Tools | |
|
|