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#21 |
Professor
Join Date: Apr 2009
Posts: 3,753
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I played Lara Croft get's kicked around for 10 hours as a poor excuse for character development and making her into a "believable and likeable character."
You know, every other cutscene she's getting impaled through the neck, constantly getting hurt and making suggestive moaning sounds, which I would consider whining, or did you play the game muted throughout the first half? If you didn't find it over the top, fine, but it doesn't mean other people didn't. Last edited by :}hello friend; 06-08-13 at 21:45. Reason: typos |
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#22 |
Sage
Join Date: Jan 2005
Location: Russia
Posts: 51,185
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xLara_Nathanx, "+1" kind of posts fall precisely under spam category. One post deleted.
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#23 |
Sage
Join Date: Feb 2008
Posts: 70,287
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I wish the combat (from the start of this reboot) had been a lot more strategic...and...more TLOU than Uncharted. God that's a horrible thing to say but whatevsies. I wanted the combat to feel more tense and slow than like...hordes of goons.
Yes, there is something frantic about TR's combat, but I think something slower might have been suited. For future games I kind of hope they give us a stealth button, because I want to feel in control of how I handle the situation...and not having a stealth buttons kind of loses that. Also, less scripted and linear stealth scenarios, more room for thinking, exploring and contemplation/ dynamic interaction like the TLOU stealth sets. That being said combat is the last thing they need to worry about because it's not needed for me. |
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#24 | |
Legend
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 33,647
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I just hope the TR10 will remind us of at least TR1 Lara. Experienced, witty, funny and smart.
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#25 |
Sage
Join Date: Feb 2008
Posts: 70,287
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This Lara has wit, I can tell, or I saw it... or something... I mean it's there, but it's coming out of a different voice with different mannerisms. I guess it's the confidence she's lacking, she has wit, but it's wrapped in unhappy, island survivally poop stuff.
TR9 Lara certainly wasn't dumb either, just that one "flaw" of the plot in which she seemed to grasp all the missing threads quite late... though she was a skeptic. We just need her in a less intense situation in the beginning, where she's fine, so we can get some of her wit. |
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#26 | ||
Relic Hunter
Join Date: Mar 2011
Location: Eindhoven, The Netherlands
Posts: 6,094
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#27 | |
Tomb Raider
Join Date: Oct 2009
Location: Hungary :/
Posts: 15,554
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I really don't get why people are so over the top about her moaning. It's not suggestive, or at least not any more suggestive compared to how it's always been. |
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#28 | |
Sage
Join Date: Feb 2008
Posts: 70,287
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Yet everyone thinks she's having an orgasm. da hell. I mean, I only have this video of Chloe, but if you ever played through a UC3 MP map silently as Nate...the sounds he makes just from jumping: Anyways, I wonder if they will change up her sounds when she jumps and is hurt in TR4 |
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#29 |
Legend
Join Date: Mar 2008
Location: UTOPIA ( ͡° ͜ʖ ͡° )
Posts: 33,647
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TR9 was basically a poor man's bootleg version of Uncharted. It should have been more like 'Just Cause' or Assassins Creed.
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#30 |
Sage
Join Date: Feb 2008
Posts: 70,287
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