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Old 05-03-22, 19:24   #1201
cloudyseas
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I have just come across this site and the Tombraider game playable in the web browser and just wanted to say what an awesome reconstruction.

I haven't played the original game since probably 1997 on PS1 and its just as good as I remember (I do like the increased shadows and water effects) - much more playable than the latest titles that graphically look great but have poor gameplay.

I just have one problem - I am stuck on the Tomb of Tihocan as the part where I need to slide down and shimmy across to get area with second key does not work - I've tried to multiple times but it will not move across - has anyone else had this problem and how do I fix it?
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Old 05-03-22, 19:33   #1202
XProger
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https://youtu.be/Vi1bjaBtYDU?t=830
check this, or O key
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Old 08-03-22, 19:22   #1203
Mokono
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Quote:
Originally Posted by XProger View Post
Yet another port
You remembered ! Thank you very much for this.

One question, though, how hard would it be to port the WP8 version to Windows RT?

I have an RT device i use to type documents and i was able to install 7-Zip and other Windows programs recompiled for Windows on ARM32. Also, are you planning WP7 support in the future?

Quote:
Originally Posted by histat View Post
Openlara dreamcast
source code and demo is here
https://github.com/histat/OpenLara-dc
Hi, histat. I watched some footage of your Dreamcast port on twitter and, as a Dreamcast and Saturn owner, i'm very excited about your work (i'm sure Kurtis6 is to)!

One thing i don't get is how close is the MIPS PSP build to the SuperH Dreamcast one. I only know they are different architectures, but both are RISC (like ARM).

By the way, OpenLara coming to the N64 too!



Soon it will run in every device known, soon it will run in our minds too
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Old 09-03-22, 11:02   #1204
boubouk
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Hello,
I want to play OpenLara on my xbox series X.
I activated the dev mode, i went to the xbox device portal, i install and launch openLara, no content so goes back home, everything works fine at this point.

I tried to upload content.zip, the uploading lasted long, then nothing happenned. So i tried again, and it seems that i can't access the folder anymore :

When i try to open the LocalState folder, i get this : "Failed to get files for package: OpenLara_1.0.0.0_x64__f0jrkhwzm0sep" So now i'm stuck. I don't know why but i looks like my first attempt blocked the LocalState folder.
I've tried uninstalling openlara multiple times, rebooted the console, i've even did a factory reset (LOL i'm desperate). The problem is still here.

I've seen on youtube tutorials for retails version with FTP, the FTP works but the link on gamr13 website isn't there anymore.

I've tried to use durango FTP and Fillezilla on the dev mode, i can connect the console but the folder is totally empty...

Is there a way to either :
- Fix my LocalState folder problem?
- Find a link for retail version OpenLara
- Find a way with Dev mode to install OpenLara AND content.zip at the same time ? (i've found a link for installing a little game called heart of darkness, wich workds without any additionnal content to upload, and the game works fine)


Can someone help me ?
Sorry for the bad english
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Old 09-03-22, 12:12   #1205
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Check the readme.txt file, there is a link to the yt video.
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Old 09-03-22, 14:12   #1206
boubouk
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Thank you, I tried to reproduce the step of the video,
when i upload the level files : "content.zip" on my xbox i get a loading symbole, then nothing happens. Than i have to restard my computer because the folder is blocked.
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Old 09-03-22, 14:15   #1207
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hm, it should take some time (without progress bar etc), but after ~5 mins it will be complete, just don't touch it for a while %)
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Old 09-03-22, 16:41   #1208
boubouk
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Quote:
Originally Posted by XProger View Post
hm, it should take some time (without progress bar etc), but after ~5 mins it will be complete, just don't touch it for a while %)
I've let it work for more than 1 hour and nothing happenned, i had a loading sign at first then after a while it diseappeared. It seems that the uploading doesn't work
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Old 22-03-22, 20:59   #1209
Teeth
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So I've played up to Natla's Mines on 3DS and it appears to be unwinnable - when you pull out the first "Natla Technologies" crate there is an invisible wall behind it, meaning Lara can't go any further

EDIT: Seems to be fine now...but now the little house isn't coming down when I put the fuses in. Guess it's going to have to be a no-pistols run!

Last edited by Teeth; 28-03-22 at 20:07.
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Old 09-04-22, 22:41   #1210
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Default Tomb Raider 2 : the dagger of Xian First person mod

My attempt to finish the Great wall in @tombraider 2 using first person mod

thank you @XProger_san for your hard work and your amazing project.

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Lara croft forever 💖💓
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