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Old 20-02-10, 20:32   #41
Mytly
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Quote:
Originally Posted by The Great Chi View Post
Goto www.TRLE.net and select a reasonable sized TR4 level that says 'level playable, no trle required'. This will have a built in TR4 .exe and play automatically.

You then rename and replace the data file as you would in times exclusive. The only thing that may be wrong after that, is the music files, as it will be geared up for that specific game, but will not affect the game.

Cheers Chi
That will probably be even more problematic than the Times Exclusive level's tr4.exe. Most of the new TRLE custom levels used patched tr4.exes, which rarely worked correctly even with other (older) custom levels, let alone a TRLR level.
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Old 20-02-10, 22:20   #42
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Please note my edit on the previous page.

Yes, CelticGuard, I got music, but no game sounds like pistols firing or footsteps. OK for my purposes, anyway.

Mytly, I used Aurum Potestas Est from the Back to Basics - 2010 group.

Last edited by rr_carroll; 20-02-10 at 22:24.
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Old 20-02-10, 23:46   #43
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Has anyone ever got stuck or had a glitch in the sacred lake tunnel that we are taking about here, on the origional disk (the straight tunnel not the sloping one)

I have tried both straight tunnel and sloped tunnel versions and cannot see why there should be a difference. Lara gets through both tunnel versions easily.

PS..... I see rr_carroll has got lara through the tunnels as well
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Last edited by The Great Chi; 20-02-10 at 23:53. Reason: PS added
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Old 20-02-10, 23:55   #44
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Well, the Soldout version may be a little puzzling at first, and the jump position is a bit harder to achieve, but I have to agree the difference is small.
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Old 21-02-10, 00:00   #45
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This detective work is most interesting

We are almost there !

Remember the proverb.....
'Maybe there is light at the end of the tunnel'

Well we have been in that tunnel
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Old 22-02-10, 05:43   #46
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Tried my PS1 TR4 copy out and cheated up to here City of the Dead, which looks like this:



It's the original (not platinum) PAL copy.
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Old 22-02-10, 11:01   #47
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Tried my PS1 TR4 copy out and cheated up to here City of the Dead, which looks like this:

http://i158.photobucket.com/albums/t...CityDead35.jpg

It's the original (not platinum) PAL copy.
Yes, thats exactly the same as the PC origional version.

hence, you will also find on your disk, that you will have the origional straight tunnel in sacred lake, instead of the sloped tunnel.
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Old 22-02-10, 22:08   #48
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City of the Dead is also one of the TR4 levels included with the Level Editor. So I checked out the level, and it seems to be the same version as in the original TR4 - in spite of the fact that the Level Editor was released a year after TR4 - i.e. plenty of time to make any changes.
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Old 23-02-10, 07:59   #49
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I might have noticed another Sacred lake level difference. It's right at the end; to the left, you can see a block that Lara will drop onto:





That's the Sold Out version, but on my original PS1 copy (which I assume is the PC original equivalent) there's no block for Lara to drop onto (forcing Lara to loose a lot of health).
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Old 23-02-10, 09:59   #50
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The block is present in both versions of the PC files - so it's a PC/PS1 difference. I was aware such differences for TR2, but not other games.
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