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Old 08-01-23, 15:37   #261
Teeth
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Would it be possible to make it so you can pick up a second lasersight, and have it attached to both the revolver and the crossbow at the same time?
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Old 09-01-23, 05:05   #262
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Would it be possible to make it so you can pick up a second lasersight, and have it attached to both the revolver and the crossbow at the same time?
Totally agree, it takes a lot of time to switch lasersight between revolver and the crossbow repeatedly in the later stage.
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Old 14-01-23, 19:22   #263
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I've found a bug in Tomb of Seth. In the Hourglass puzzle, the torches won't be set on fire if you jump on the correct tiles.
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Old 24-01-23, 12:59   #264
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I also found that a shoot switch in Lost Library wouldn't activate preventing access to a secret.

EDIT. Ah, someone already reported it.

Last edited by Opaque79; 24-01-23 at 13:00.
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Old 25-01-23, 02:24   #265
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Just got around to testing this for the first time. This is an amazing collection of QoL fixes!

I was wondering if HD fonts could be supported eventually? I know it wasn't possible before, but maybe in the future?
yeah, should be later on

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I've found a bug in Tomb of Seth. In the Hourglass puzzle, the torches won't be set on fire if you jump on the correct tiles.
will check

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I also found that a shoot switch in Lost Library wouldn't activate preventing access to a secret.

EDIT. Ah, someone already reported it.
Can someone send me a save of this issue? I tried on my end and couldn't reproduce.
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Old 25-01-23, 20:28   #266
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yeah, should be later on



will check



Can someone send me a save of this issue? I tried on my end and couldn't reproduce.
That's awesome!
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Old 25-01-23, 21:31   #267
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Can someone send me a save of this issue? I tried on my end and couldn't reproduce.
Here's my save from that point
https://drive.google.com/file/d/11dC...sp*******_link
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Old 27-01-23, 06:38   #268
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Hi,

Is there any way to get this running on 32-bit Windows XP?
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Old 10-02-23, 06:39   #269
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I just recently replayed TR4 testing the tomb4 v2, and here are the bugs I encountered (some have already been mention). I also provided some savegames for some issues I caught.

https://drive.google.com/file/d/1xwz...sp*******_link

1) There is a lighting problem on the sand in Tomb of Seth; this wasnít there previously.



2) The first FMV after KV5 does not play, even though this patch claims that it will play. I didn't have this problem with the previous version of the .exe

3) Something is wrong with Laraís skin joints (mostly noticeable on her knees.)



4) Baddy2 monkey-swinging in Hypostyle Hall dying in mid-air (Savegame 0 and 1)

5) The lightning/lasers in Sacred Lake at the Sun Goddess puzzle are messed up (Savegame 2)

6) The lighting on the Semerkhet game pieces seems strange Ė somehow darker than normal (Savegame 3)

7) The Skeletons' AI isnít working; they donít patrol or jump around anymore while Lara is out of reach, and sometimes after you shoot off their heads they don't run into holes to kill themselves anymore. (Savegame 4 and 5)

8) The Horsemanís enemy health bar bugs out to an extreme length when Lara knocks him off the horse:



9) Lara canít shoot the pendulum in Lost Library to open the door for the secret Ė itís not responding to explosive arrows like it normally should.

10) Citadel Gate crashes when you try to return to the level Chambers of Tulun (Savegame 6)

11) In Trenches it isnít possible for Lara to shoot the electric box that will open the door. I had to DOZY to the ledge for her to be able to shoot it. (Savegame 7)

12) Lara refuses to push/pull the secret shelf in Sphinx Complex.

*

Thank you again for all your hard work on these patches!

Last edited by .snake.; 10-02-23 at 06:56.
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Old 10-02-23, 07:01   #270
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everything's been fixed already update soon

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Originally Posted by radiumv View Post
Hi,

Is there any way to get this running on 32-bit Windows XP?
it should work but I can confirm it doesn't, can't promise it'll be fixed in the next update but I'm actively looking into this
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Last edited by Woops; 10-02-23 at 07:03.
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