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#261 |
Archaeologist
Join Date: Dec 2006
Location: South West, UK
Posts: 2,074
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Would it be possible to make it so you can pick up a second lasersight, and have it attached to both the revolver and the crossbow at the same time?
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#262 |
Hobbyist
Join Date: Oct 2020
Posts: 6
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Totally agree, it takes a lot of time to switch lasersight between revolver and the crossbow repeatedly in the later stage.
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#263 |
Hobbyist
Join Date: Apr 2018
Posts: 33
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I've found a bug in Tomb of Seth. In the Hourglass puzzle, the torches won't be set on fire if you jump on the correct tiles.
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#264 |
Archaeologist
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,573
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I also found that a shoot switch in Lost Library wouldn't activate preventing access to a secret.
EDIT. Ah, someone already reported it. Last edited by Opaque79; 24-01-23 at 13:00. |
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#265 | ||
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,498
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Quote:
Can someone send me a save of this issue? I tried on my end and couldn't reproduce.
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I like cats |
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#266 |
Professor
Join Date: Sep 2007
Location: The Netherlands
Posts: 3,200
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#267 | |
Archaeologist
Join Date: Jun 2017
Location: United Kingdom
Posts: 1,573
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https://drive.google.com/file/d/11dC...sp*******_link |
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#268 |
Hobbyist
Join Date: Dec 2022
Posts: 1
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Hi,
Is there any way to get this running on 32-bit Windows XP? |
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#269 |
Professor
Join Date: Aug 2011
Location: New York
Posts: 3,770
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I just recently replayed TR4 testing the tomb4 v2, and here are the bugs I encountered (some have already been mention). I also provided some savegames for some issues I caught.
https://drive.google.com/file/d/1xwz...sp*******_link 1) There is a lighting problem on the sand in Tomb of Seth; this wasn’t there previously. ![]() 2) The first FMV after KV5 does not play, even though this patch claims that it will play. I didn't have this problem with the previous version of the .exe ![]() 3) Something is wrong with Lara’s skin joints (mostly noticeable on her knees.) ![]() 4) Baddy2 monkey-swinging in Hypostyle Hall dying in mid-air (Savegame 0 and 1) 5) The lightning/lasers in Sacred Lake at the Sun Goddess puzzle are messed up (Savegame 2) 6) The lighting on the Semerkhet game pieces seems strange – somehow darker than normal (Savegame 3) 7) The Skeletons' AI isn’t working; they don’t patrol or jump around anymore while Lara is out of reach, and sometimes after you shoot off their heads they don't run into holes to kill themselves anymore. (Savegame 4 and 5) 8) The Horseman’s enemy health bar bugs out to an extreme length when Lara knocks him off the horse: ![]() 9) Lara can’t shoot the pendulum in Lost Library to open the door for the secret – it’s not responding to explosive arrows like it normally should. 10) Citadel Gate crashes when you try to return to the level Chambers of Tulun (Savegame 6) 11) In Trenches it isn’t possible for Lara to shoot the electric box that will open the door. I had to DOZY to the ledge for her to be able to shoot it. (Savegame 7) 12) Lara refuses to push/pull the secret shelf in Sphinx Complex. * Thank you again for all your hard work on these patches! Last edited by .snake.; 10-02-23 at 06:56. |
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#270 |
Archaeologist
Join Date: Oct 2017
Location: Invercargill
Posts: 1,498
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everything's been fixed already
![]() it should work but I can confirm it doesn't, can't promise it'll be fixed in the next update but I'm actively looking into this ![]()
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I like cats Last edited by Woops; 10-02-23 at 07:03. |
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