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Old 24-09-24, 13:57   #131
Felix Kroft
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Simple, yet complex good old classic engine.

And also, i've decided to ditch everything AOD related, which means backpack textures, and that N-Gage AOD outfit, so Lara know wears her classic trademark outfit during first segment, and new main menu render will reflect that

So far only shotgun is different, and medipacks are using blue cross.
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Old 24-09-24, 14:48   #132
Sabatu
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Quote:
Originally Posted by Felix Kroft View Post
Simple, yet complex good old classic engine.

And also, i've decided to ditch everything AOD related, which means backpack textures, and that N-Gage AOD outfit, so Lara know wears her classic trademark outfit during first segment, and new main menu render will reflect that

So far only shotgun is different, and medipacks are using blue cross.
Ohh nice..
Is this made with dxtre3d editor? because people mentioned that its the only editor that can produce level that can be converted to PS1 format.
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Old 02-11-24, 20:51   #133
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Here's something i've been updating:

Taken from Tomb Raider 1 - Kingdom


Now wearing a warm winter hat, Lara is now fully prepared to visit the caves of Iceland, and the perils that await there!

And also some updated Atlantean Corals in a vase.
Created from modified Corals from TR4 Coastal Ruins.
It took me a long, long time to come up with satisfying results.
Voilla! There's also a non-vase variant for some underwater surfaces.

So what do you think? Turtle neck sweater for Iceland outfit or just regular sweater, as seen in first screen?

And only in this section a couple of screens from Royal Gardens levels, and updated Vampire Bat Creature.

Sorry for more than 5 screens, but i wanted to avoid double posting.
I can edit it out, and reduce screens in this post, in case it's a problem.
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Old 03-11-24, 17:15   #134
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More Kingdom screens!?

It's all looking absolutely stunning Felix!
The turtle neck is obviously more appropriate for the climate, but I feel like Lara would choose the lower one every time. Really loving the tan boots she's rocking!
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Old 03-11-24, 18:46   #135
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Quote:
Originally Posted by Sabatu View Post
Ohh nice..
Is this made with dxtre3d editor? because people mentioned that its the only editor that can produce level that can be converted to PS1 format.
I would also love to know that...
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Old 04-11-24, 00:04   #136
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Originally Posted by Kurtis6 View Post
I would also love to know that...
It's true. Tomb Editor levels aren't compatible at all with b122251's converter DXtre3d friendly
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Old 04-11-24, 10:42   #137
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And SEGA Dreamcast? Is there any converter?
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Old 03-02-25, 19:35   #138
Snake356
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Quote:
Originally Posted by Felix Kroft View Post
Here's something i've been updating:

Taken from Tomb Raider 1 - Kingdom


Now wearing a warm winter hat, Lara is now fully prepared to visit the caves of Iceland, and the perils that await there!

And also some updated Atlantean Corals in a vase.
Created from modified Corals from TR4 Coastal Ruins.
It took me a long, long time to come up with satisfying results.
Voilla! There's also a non-vase variant for some underwater surfaces.

So what do you think? Turtle neck sweater for Iceland outfit or just regular sweater, as seen in first screen?

And only in this section a couple of screens from Royal Gardens levels, and updated Vampire Bat Creature.

Sorry for more than 5 screens, but i wanted to avoid double posting.
I can edit it out, and reduce screens in this post, in case it's a problem.
How far along is the project? When can we hope for a release? The project itself looks really cool, I really like what I've seen of it so far. Is the project also playable on a real PS1?
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Old 03-02-25, 20:33   #139
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Quote:
Originally Posted by Snake356 View Post
How far along is the project? When can we hope for a release? The project itself looks really cool, I really like what I've seen of it so far. Is the project also playable on a real PS1?
The project is in a pretty advanced state i would say, lots of tiny, and big details were added, lots of surprises too, and yes it is playable on a real PS1 hardware too. And also, thank you for feedback, and compliments.
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Old 03-02-25, 22:04   #140
Snake356
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Quote:
Originally Posted by Felix Kroft View Post
The project is in a pretty advanced state i would say, lots of tiny, and big details were added, lots of surprises too, and yes it is playable on a real PS1 hardware too. And also, thank you for feedback, and compliments.
Gladly, that sounds really great, then I'm curious until you can play it, I'm looking forward to it.
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