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Old 22-11-21, 06:01   #1
ryulee1996
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Default TREP for TR4

I was wondering if anyone have any thing to use TREP for The Last Revelation? I hope there is a way to use TREP on The Last Revelations.
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Old 22-11-21, 06:12   #2
.snake.
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I would be interested in something like this as well.

As far as I know there is only a patch out there that fixes Lara's holster bug and the grenade damage, and this was created via using TREP (unless I am mistaken).

Personally, what would interest me is enabling Lara's crawlspace-roll and flip-out-of-crawlspace (from TR5) because this would make some parts of the game less tedious. TREP should be able to enable this, but each level file would need to contain the correct LARA object that has all the animations.
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Old 22-11-21, 06:49   #3
mizuno_suisei
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Hey! There is no TREP for TR4 directly but I did patch some in this subforum some years ago and others have done it since.very much low level patches
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Old 22-11-21, 17:55   #4
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Quote:
Originally Posted by mizuno_suisei View Post
Hey! There is no TREP for TR4 directly but I did patch some in this subforum some years ago and others have done it since.very much low level patches
I always wanted to change the color of hud bar like psx version with green to red, also for sprint and swimming

How can i do that?
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Old 22-11-21, 22:20   #5
mizuno_suisei
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How I made my old TREP tr4 patches was very amateur tbh

I kept an original TRLE exe.

Then I patched one with a singular change in TREP

I then compared those two in a hex editor. Found the *differing values*
Then located these values inside original TR4 exe. Not the same spots ofcourse but *similar areas*
Wasn't too hard after some looking! ��
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Old 23-11-21, 03:19   #6
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Thanks, i never tried this so i'm gonna try if i manage to do it by my own. Thanks so much
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Old 23-11-21, 08:38   #7
ryulee1996
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Is there a way to hex in the jumping gravity, amount of pickup ammo, weapons damage, health bar, sprinting bar, and oxygen bar in the last revelation?
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Old 23-11-21, 09:20   #8
mizuno_suisei
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All of these things are available to be patched with TREP so yes! You just have to port them over one exe modify at a time or the exes you are referring from will become too different.

Wise to use TREP changes that do NOT require an extended tomb4 exe size additional feature

Last edited by mizuno_suisei; 23-11-21 at 10:24.
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Old 23-11-21, 21:19   #9
ryulee1996
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Quote:
Originally Posted by mizuno_suisei View Post
All of these things are available to be patched with TREP so yes! You just have to port them over one exe modify at a time or the exes you are referring from will become too different.

Wise to use TREP changes that do NOT require an extended tomb4 exe size additional feature
How do I do that?
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Old 24-11-21, 00:19   #10
mizuno_suisei
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Explained 5 comments above. Hex compare for difference value on each patch you make - then find appropriate spot in original TR4 exe.

May seem like I'm lazily explaining but this is literally what I did zero experience as a programmer. I tried my luck and it worked.
Not much else I can say for now besides keep it simple and you get used to the process each time.
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