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#1 |
Student
Join Date: Aug 2021
Posts: 122
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![]() ![]() I am making this thread as a continuation of ATombRaiderFan's Fixing Lara's Outfits (Old Gen) project where I will be continuing to build on the fixes that they and MachoBroccoli have already made for the game. The Project I have already created a thread showcasing my upgraded loading screens and skyboxes mods so the main purpose of this thread will be to showcase my new Legend Upgraded mod for the "old gen" version of the game. This is a mod that will stay as vanilla friendly as possible, it will just give the game an increase in visual quality. I am doing this by taking higher quality textures from the next gen version and any original source images used by devs for some textures that I can find, replacing any low quality versions of these textures in the old gen version. I am also combining some of the textures with the normal maps of the next gen textures to manually recreate some of the next gen lighting effects in old gen. Some Comparisons ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() One of the textures that is not the same is the PDA texture. I changed this because it is used in one of the very first cutscenes and if you look closely at the original you will see some silly immersion breaking things, such as, every level location in the game being listed. Lara should not know where she is travelling to next at that point in the game lol. Sadly we still cannot get a reliable fix for the weird border glitch. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Alternate Outfits I am also including the Alternate Outfits mod created by ATombRaiderFan. This is a mod that replaces 10 outfits from the game: 8 outfits exclusive to the PSP version of Legend (thank you to TheTreeble who ripped the original PSP textures) and the unused golden dragon variants of the Evening Dress and Evening Ripped outfits. I have updated this mod with higher quality versions of the outfits that I recreated from scratch. It will be linked below (Some comparisons here) ADVICE: The LAU games work best when played at a frame rate of 85FPS or below (special thank you to Wooxman for discovering this). When played above that frame rate, the game starts to glitch and strange game bugs are likely to happen. If you have a computer monitor with a refresh rate of below 85Hz then you can enable V-Sync but if your refresh rate is above 85Hz, do not enable V-Sync. You should instead go into your GPU control panel (NVIDIA control panel for example), then into your Legend .exe settings and limit your maximum FPS to 85 or lower. Fullscreen Anti-Aliasing in the in-game settings should be disabled because shadows are broken with it enabled. Anti-Aliasing can be enabled externally through your GPU control panel again. If that does not work, you can download a post-processing software called ReShade for your game (which comes with lots of other useful features) and enable anti-aliasing through that. I recommend using all the mods together for the ultimate experience but when using large tpf files in TexMod, the game will be slow to start up. There is absolutely no slow down once the game is running, it just takes a while for the game to load all the texture replacements. If you do use them together, place the OldGen+ tpf at the bottom of your list. There are different versions of the mods to choose from. Skyboxes Upgraded uses the next gen version of the first Bolivia skybox. Skyboxes Upgraded (Alternate) uses the old gen version. The 2 versions of the OldGen+ mod are for Nishimura. One keeps his original shades with the incorrect reflections, the other changes them to transparent glasses. Here is a link to Tomb Raider Hub which contains a TexMod download and tutorial on how to use Here is a link to TheIndra's TR-Menu-Hook which contains many useful debug features THREADS: ATombRaiderFan's Thread My Skyboxes and Loading Screens Thread MachoBroccoli's Thread MOD LINKS: The OldGen+ Mod Skyboxes Upgraded (Old Gen Bolivia Skybox) Skyboxes Upgraded (Next Gen Bolivia Skybox) Loading Screens Upgraded (Standard Upgrade) Loading Screens Upgraded (Ultra HQ Upgrade) The Alternate Outfits Mod The Legend Upgraded Mod (Currently not working on this mod) A special thank you to ATombRaiderFan, MachoBroccoli, Jathom95 and mizuno_suisei for your help and contributions ![]() Last edited by Ameliorator; 26-05-23 at 23:00. |
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#2 |
Student
Join Date: Aug 2021
Posts: 122
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OldGen+ Version 2.15
The first new update from me to OldGen+ is available now. I've made some minor fixes to a few outfits, including fixes for outfits where Lara's belt was clipping through her grapple. I've found higher quality textures for her pistols and grenades, added a fix to the Jeep seen throughout the game and fixed the issue with the skybox in Bolivia covering some of the rocks in the background. ![]() ![]() More comparison pictures here Last edited by Ameliorator; 06-09-22 at 10:38. |
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#3 | |
Hobbyist
Join Date: Nov 2020
Location: Al Dente Clubhouse, Venice
Posts: 39
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![]() Quote:
Keep it up! (EDIT) Hopefully would like to see these mods useable without Texmod someday as I like to repack the BIGFILES to make fixes more permanent Last edited by MachoBroccoli; 29-09-21 at 07:37. |
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#4 | |
Student
Join Date: Aug 2021
Posts: 122
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![]() Quote:
I also want the mods to be usable without TexMod. I want them to feel more permanent too but I’m still new to a lot of this so unfortunately things aren’t always perfect haha. I’m organising getting DRMs for all the new things added ![]() |
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#5 |
Explorer
Join Date: Jan 2006
Location: USA
Posts: 921
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Looks great so far!
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#6 |
Explorer
Join Date: Mar 2013
Posts: 671
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Next-Gen doesn't crash on the GOG version. Is it possible that the team can upgrade that version?
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#7 |
Student
Join Date: Aug 2021
Posts: 122
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Thank you! I'm glad you like it
![]() Hi there, all of these mods are focused on the old gen version because personally I've never really liked the look of the next gen version and I know the others working on this feel similarly. Some of the textures are the same in both versions so they will be automatically fixed in next gen too. I might make some fixes for next gen one day but currently I'm not interested in doing that, sorry. |
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#8 |
Explorer
Join Date: May 2020
Posts: 552
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Congratulations on starting up your new thread. I do especially like the improvements you've made for the pda and the jeep, and seeing the car number plate uncovered feels like a archeological discovery in itself.
Keep up the great work Ameliorator! ![]() |
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#9 |
Historian
Join Date: Oct 2016
Location: UK, SCOTLAND
Posts: 262
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Great work so far, i too will wait for drm version someday,
personally i gave up on texmod, used to use it for need for speed ug1 and 2 back in the day though
__________________
I make Game Icons, Check my Profile page for info :D |
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#10 | ||
Student
Join Date: Aug 2021
Posts: 122
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![]() Quote:
![]() I’m happy to hear you like the fixes and I agree, the Jeep number plate was a brilliant find. It was just lying underneath the texture this whole time I couldn’t believe it Quote:
Last edited by Ameliorator; 30-09-21 at 19:08. |
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