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Old 17-09-20, 12:44   #13521
ThirteenCroft
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I don't think it's possible since transparent textures are not supported by the game. (Someone correct me if I'm wrong)
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Old 17-09-20, 13:25   #13522
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You are correct partially in non-nexgen making the texture completely black made the object transparent or using eraser tool because sense nextgen uses shaders and not just flat textures it causes this.
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Old 14-10-20, 10:31   #13523
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Originally Posted by ThirteenCroft View Post
I don't think it's possible since transparent textures are not supported by the game. (Someone correct me if I'm wrong)
It very much is possible to make textures transparent, you can even remove Rutland's glasses by doing that! as long as the file has a transparent opacity voila!
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Old 26-10-20, 14:26   #13524
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I am trying to make Lara's backpack invisible on the Next-Gen, but I really don't know what texture to look for. I removed it with eraser tool in most of them, but all I get is:
https://imgur.com/f5Kdriw
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Old 26-10-20, 15:14   #13525
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I think its a shader
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Old 03-11-20, 15:18   #13526
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One more question =)))) Is it possible to replace music tracks in TRL with other songs?
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Old 03-11-20, 17:23   #13527
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There is a High Possibility that could work but I am not sure you would have to ask Gh0stBlade Because he is the main one who know a bit about the engine.
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Old 04-11-20, 10:24   #13528
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One more question =)))) Is it possible to replace music tracks in TRL with other songs?
Swapping two mul files and repacking them should work fine. There is no tool to convert .wav to .mul yet so importing brand new tracks is not possible yet.
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Old 05-11-20, 23:33   #13529
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Originally Posted by JAMJOOM View Post
amazing Work great

https://www.youtube.com/watch?v=lPMIP5dJF6U

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I loved it, one thing I always wondered is that there is no way to portray models between games? like playing with jacket outfit on the tomb raider anniversary and vice versa? I see that modding has advanced a lot lately, I saw that in Angel of Darkness they were able to import the model of the legend, an incredible and clearly difficult feat, but is it that legend and anniversary because they have the same graphics engine would not be practical? I'd love to understand that
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Old 06-11-20, 16:29   #13530
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I loved it, one thing I always wondered is that there is no way to portray models between games? like playing with jacket outfit on the tomb raider anniversary and vice versa? I see that modding has advanced a lot lately, I saw that in Angel of Darkness they were able to import the model of the legend, an incredible and clearly difficult feat, but is it that legend and anniversary because they have the same graphics engine would not be practical? I'd love to understand that
Creating modding tools for Legend and Anniversary to import new models would be possible but there is nobody who is currently interested in writing the tools for those games. All we can do is wait until someone is interested in writing the tools or creating them by ourselves (even though that requires some programming skills)
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