21-11-19, 16:42 | #11 |
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I'm really looking forward for this game, it seems to be also my type of game.
More and more games in the market nowadays got some Classic (-ish) features. - Elaborated and maze-like level design ? From Software games Control (2019) Jedi Fallen Order (2019) - Platforming free from automatism ? Super Mario Odyssey (2017) - Key/object searching ? Resident Evil 2 Remake (2019) - Puzzles to be an important part of the game ? Zelda games I think it's definitely the time to take inspiration from them and abandoned to cater to FPS / TPS and Uncharted players. Of course ! |
21-11-19, 21:09 | #12 |
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21-11-19, 22:34 | #13 |
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Does anyone have any videos that showcases this gameplay?
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22-11-19, 00:42 | #14 | |
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22-11-19, 00:58 | #15 |
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Yes. I totally agree. I absolutely love the souls-like gameplay loop that this game uses. It would fit into Tomb Raider really well.
Maze-like level designs with shortcuts and paths that loop back into where you were, creating shortcuts. Enemies that respawn if you use resting points. Instead of there being designated bonfires, perhaps you could introduce a “camp” mechanic. The player is given a set number of items and they can set up camp and rest wherever they wish, which resets Lara’s health but also the enemies she’s killed. I’d love love love it. |
22-11-19, 01:13 | #16 | |
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Either Lara could build a camp, or they could bring back something that was cut from 2013. Originally Lara was going to be allowed to sit down on the ground and go through her pack in order to access things like the map. They could easily have Lara sit down and go through her backpack while the player is able to access the map, journal, skill tree (if there is one), outfits ect. Platforming would definitely need to be taken from Mario Odyssey and Jedi from what I've seen online. People would talk about this game, they would compete with each other over trying to beat hard and difficult areas like they already do with the Souls series. The Souls series even became their own genera in a sense. |
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22-11-19, 01:24 | #17 | |
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Make the leaps have of faith dangerous and difficult but also fun. |
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22-11-19, 01:55 | #18 |
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That's not what I mean, lara auto grabs ledges in aod but the consistency of the jump distance remained the same if you did the same jump twice, magnetic ledges or however they work make it so our beloved reboot Laura can jump a 10 meter gap but cant jump that same distance if you're just running around
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22-11-19, 10:41 | #19 | |
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22-11-19, 11:20 | #20 | |
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