www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Modding > Tomb Raider Level Editor

Reply
 
Thread Tools
Old 17-04-21, 19:13   #20591
LeelooBastet
Explorer
 
LeelooBastet's Avatar
 
Join Date: Apr 2003
Location: France
Posts: 538
Default

Hi

I have a problem with a boolean difference on an object in Blender.
I have already
applied two boolean differences on it, but the 3rd one does not work
I just saw that in fact the bolean shape appears ONLY when i toggle on mirror on the Y axis ...

I cant figure out what is going wrong, my door doesnt seem to have been doubled



EDIT : I found the pb after 1 hour of checking... I put the explanation here in case someone encounters the same pb

I deleted the face on the back of the door... because it wont be used as the door front will be mirrored to get the same shape on its back
And it seems that that face had to remain until all modiffiers are applied ...

Last edited by LeelooBastet; 17-04-21 at 20:10.
LeelooBastet is online now   Reply With Quote
Old 17-04-21, 20:49   #20592
Joey79100
Professor
 
Joey79100's Avatar
 
Join Date: Mar 2012
Location: France
Posts: 3,407
Default

Quote:
Originally Posted by kelvinsecolo View Post
Hello guys, good morning

Could anyone please help me out here? I'm desesperated.

I've changed some sounds on karnak.was and converted it to the karnak.tr4 level on TRLE'S directory. I was doing great so far.

But now, I'm trying to import the sounds contained in the karnak.tr4 file to Last Revelation actual levels that also carry the .tr4 extension. I've already tried the following:

1. I can't do that with TRViewer. The "Sounds" tab is the only tab unable to be exported to a file.

2. I can't simply copy and paste the sounds that I want to change because the "audio" folder from TR4'd directory contains only the music and dialogs. The audios are stores within the levels.

3. I tried to use SFX Manager but it just won't open for me. It keeps showing me the error message "The language DLL 'VB6FR.DLL' could not be found" although I have already placed the file in SFX's directory and also in system32.

Could somebody PLEASE help me? I worked really really hard on a TR4 Modding Project that I have going on, and I really didn't want this issue to be a block for this.

Here is how I'm trying to make TR4 sound like:https://youtu.be/oAcL9vKndmI

Thanks!!
Can you explain what is the issue exactly? I'm not sure I understand, in the video you linked the new sounds seem to work perfectly fine. What are you trying to achieve and what is not working?
Joey79100 is offline   Reply With Quote
Old 18-04-21, 02:03   #20593
kelvinsecolo
Hobbyist
 
kelvinsecolo's Avatar
 
Join Date: Jan 2019
Posts: 22
Default How can I import sounds from TRLE to TR Last Revelation?

Quote:
Originally Posted by Joey79100 View Post
Can you explain what is the issue exactly? I'm not sure I understand, in the video you linked the new sounds seem to work perfectly fine. What are you trying to achieve and what is not working?
Hey Joey, thanks for replying. Huge fan btw.

So, on this video everything looks perfectly fine because it is. Although, this was recorded on Level Editor (karnak.tr4). Now, I need to put this sounds inside a Tomb Raider Last Revelation's level.

The problem is that Level Editor and Last Revelation use different sound systems. If I try to load the level I've edited with Level Editor in Tomb Raider 4, the sounds won't work at all.

I need to find a way to convert these AoD sounds you heard on the video, (and that are playing on Level Editor), to Last Revelation's engine.

I've tried with FexMerger, but it crashes.
kelvinsecolo is offline   Reply With Quote
Old 18-04-21, 16:49   #20594
LeelooBastet
Explorer
 
LeelooBastet's Avatar
 
Join Date: Apr 2003
Location: France
Posts: 538
Default

How do you cut a texture in diagonal under paint ? in order to get a diagonal 2-textured square ?
LeelooBastet is online now   Reply With Quote
Old 18-04-21, 18:46   #20595
vandit
Historian
 
Join Date: Apr 2007
Posts: 288
Default

Hi!

Is there a way to fix the binoculars bug? Lara is visible when looking down. The flep patch does not work in my level.
__________________
x
vandit is offline   Reply With Quote
Old 18-04-21, 18:50   #20596
Sarah_Hardy
Student
 
Sarah_Hardy's Avatar
 
Join Date: Oct 2017
Location: RS - Brazil
Posts: 112
Default

Hi
I cannot reproduce FMVs in the Level Editor, I did all the configurations and tested several formats, BIK, AVI and WMV and the FMVs do not start. I don't understand why. What can it be?
__________________
The Curse of the Dead / The Times exclusive Remake :D
Sarah_Hardy is offline   Reply With Quote
Old 18-04-21, 20:16   #20597
ReH_
Student
 
ReH_'s Avatar
 
Join Date: Jul 2015
Location: Your Dreams
Posts: 186
Default

^ Maybe the FMV option isn't enabled in Tomb4.exe setup
Open the setup and tic the option "Soft Full Screen" this should do the trick.
__________________
Don't Tread on Me.
ReH_ is offline   Reply With Quote
Old 18-04-21, 20:17   #20598
PedroTheGamer
Explorer
 
PedroTheGamer's Avatar
 
Join Date: Oct 2017
Location: Brazil
Posts: 598
Default

^ hi sarah,well i did it without problems in my released ''ORC''

that's my setup:

Code:
FMV=	.WMV

FMV=1,1
FMV=2,1
Customize=CUST_FMV_CUTSCENE,1
Customize=CUST_FMV_CUTSCENE,2
also try place yours FMv's out of FMV folder,in my case works like that..

i hope this help you
__________________
"Never felt so unimportant,Everything I've ever said has been taken in vain"
PedroTheGamer is offline   Reply With Quote
Old 19-04-21, 07:04   #20599
LoreRaider
Archaeologist
 
LoreRaider's Avatar
 
Join Date: Jul 2016
Location: Italy
Posts: 1,489
Default

Quote:
Originally Posted by vandit View Post
Hi!

Is there a way to fix the binoculars bug? Lara is visible when looking down. The flep patch does not work in my level.
Latest TRNG versions fixes that issue already, so if you turn it off on flep it should work
__________________
"Everybody lies, no exceptions."
LoreRaider is offline   Reply With Quote
Old 19-04-21, 11:31   #20600
vandit
Historian
 
Join Date: Apr 2007
Posts: 288
Default

Thank you, Lore.
__________________
x
vandit is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 00:41.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.