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Old 24-06-19, 11:26   #201
MrBear
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Originally Posted by Dustie View Post
I honestly expected this game to look more crude (for lack of a better word), closer to Blade Runner or even Matrix... was I the only one?
No, I think I pictured it being darker and grimier, too? But I haven't actually thought about it all that much. I think we've mostly seen Night City during the day, so I hope it'll look and feel different after the sun has set.
There'll also be 6 different districts to visit, each with their own style, so maybe we just haven't seen one of the visually 'traditional' cyberpunk districts yet? We've only seen, what... two different districts so far, right?
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Old 24-06-19, 17:50   #202
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Yeah I was gonna mention it might be because of how sunny they made it
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Old 25-06-19, 00:23   #203
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well I'm upset because I haven't seen anything neon-y so far.

Everything looks so predictable.
I understand that it's easier, safer and more eye-catchy to build boringly photorealistic looking environments and character models, than to come up with an original and actually creative art-style that some people might not like (think Crackdown or Marvel Vs Capcom 3) ... but man lemme tell ya: photorealism is boooring.
in times like these I'm glade I play on PC so that I can inject all kinds of effect with ReShade
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Old 16-01-20, 17:42   #204
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And it got delayed until September 17

https://au.ign.com/articles/cyberpun...?sf116026304=1
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Old 16-01-20, 19:58   #205
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And it got delayed until September 17

https://au.ign.com/articles/cyberpun...?sf116026304=1
Oof... I'm okay with waiting, if it means a less buggy experience (and better conditions for the devs), but man, I was really looking forward to this release.

*deep breath*

Okay. I'm good. Bring on Septembbbbbbb-(man, that's a long time away...)-er.
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Old 16-01-20, 20:36   #206
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I'm sure moving it to a less crowded time of year was just a happy coincidence too
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Old 16-01-20, 20:59   #207
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That sucks, but at the same time we'll get a more polished game. I trust them.
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