20-07-20, 22:02 | #15771 |
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Joined: Oct 2008
Posts: 463
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I cannot speak for McCheaterson, but I think you are right, SnatchingEdges.
The 13 probably refers to the clock rings that can be heard while you are using the motorboat at the end of the level. The thing you wouldn't do in the real life is probably exploding a boat. Here is a thread describing the ammo glitch in Venice. McCheaterson knows Venice well, look at this and this thread. |
26-07-20, 22:39 | #15772 |
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Joined: Jun 2020
Posts: 21
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YES! Both very correct, except the disgusting thing is referring to the water, and yes, the 13 is referring to the ‘chimed’ run at the end. I am a little too obsessed with Venice aren’t I?
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14-08-20, 01:01 | #15773 |
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Joined: Nov 2018
Posts: 83
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It's been a few weeks and I haven't seen a new puzzle from SnatchingEdges so I hope it's OK that I post one.
Clues: 1) Wink wink! 2) Starry night. 3) Things can get toasty near the end of this level, but if you're careful, you can pickup something neat and cool off at the same time. |
14-08-20, 05:34 | #15774 |
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Joined: Oct 2008
Posts: 463
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Return to Egypt from Tomb Raider: Unfinished Business?
1. References to Egypt from Tomb Raider 1. 2. The level is set at night and it features a starry sky. 3. There is an area near the end of the level that allows you to collect the Uzis (they lie in water) and it also has sand that kills Lara when she steps on it. It is interpreted that she dies, because the sand is so hot it burns her to death. Personally I think it can't be right, because the sand is not hot at night. |
14-08-20, 15:53 | #15775 |
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Joined: Nov 2018
Posts: 83
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Spot on! Well done, Mek. I think the deadly sand tiles in 3) is just some lazy level design
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26-04-21, 17:51 | #15776 |
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Joined: Sep 2011
Posts: 11,719
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Just in case some people still want this game to continue I'll post some clues. If nobody responds then we'll know that this thread is dead.
1) It seems it's impossible for me to kill this enemy. 2) Use an item to collect an item. 3) I'm confident that my air bar won't run out. |
26-04-21, 19:39 | #15777 | |
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Joined: Feb 2006
Posts: 1,517
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Quote:
- The enemy sub that can't be killed... - The use of the dive suit in order to collect the spear - Definitely don't have to worry about your air bar... well, for most of the time anyway |
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26-04-21, 23:05 | #15778 |
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Joined: Sep 2018
Posts: 500
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27-04-21, 11:42 | #15779 | |
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Joined: Sep 2011
Posts: 11,719
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Quote:
You're on the right lines. |
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27-04-21, 11:59 | #15780 |
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Joined: Apr 2018
Posts: 606
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I am not confident about hint 1 and 2, but that irony with the third hint makes me think of Lud's Gate
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