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Old 30-10-19, 21:01   #1
boleklo_lo
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Post Playing any custom level on TR 1 & 2 mobile

I did this. Ask for.anything.

https://youtu.be/tztc62aQ-Io (its my video)
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Old 31-10-19, 08:50   #2
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That’s actually great!

I never knew about this. So you basically replace the custom level with The Great Wall? Does the level file get ‘absorbed’ into the .obb file or does it stay there, waiting for its deletion after completion? There seems to be framerate issues though.... >.<
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Old 31-10-19, 18:19   #3
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You can replace with any if your levels, just you must change name of it. Like in files is "boat.TR2" everything must be same, it cannot be for example "boat.tr2", the obb is getting unpacked in android data, and... You don't need to make copy of old level, coz deleting it will cause "no data error" then obb file will be extracted again
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Last edited by boleklo_lo; 31-10-19 at 18:21. Reason: Not your bussines, My unfinished bussines
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Old 23-11-19, 11:02   #4
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Originally Posted by boleklo_lo View Post
I did this. Ask for.anything.

https://youtu.be/tztc62aQ-Io (its my video)
This looks brilliant, Can i ask that is it possible rather than replacing a level you could just add on the base game? like after home sweet home can you add your additional custom levels in? would love to see you give another example of this as im once again playing through both mobile versions.
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Old 25-11-19, 20:55   #5
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This looks brilliant, Can i ask that is it possible rather than replacing a level you could just add on the base game? like after home sweet home can you add your additional custom levels in? would love to see you give another example of this as im once again playing through both mobile versions.
The problem with that is the game script. In order for the game to recognize additional levels after Home Sweet Home, the script would need to be edited.
I have no idea how to edit the Android version script. :\
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Old 25-11-19, 22:23   #6
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The problem with that is the game script. In order for the game to recognize additional levels after Home Sweet Home, the script would need to be edited.
I have no idea how to edit the Android version script. :\
I wonder if fellow programmers here (specifically from the TRLE section) would help us with this? I’m pretty sure the relevant information is stored in the OBB file.
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Old 25-11-19, 23:36   #7
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It would be worth a try to start a thread on the editor section, but i sincerely doubt it would get much attention. :\
I talked about this in my game thread once, but didn't get any feedback for it...
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