www.tombraiderforums.com  

Go Back   www.tombraiderforums.com > Tomb Raider Franchise > Lara Croft and the Guardian of Light

Reply
 
Thread Tools
Old 22-03-20, 17:28   #11
ANoDE
Gold Membership
 
ANoDE's Avatar
 
Join Date: May 2005
Location: Austria
Posts: 4,690
Default

Did anyone notice that the ragdoll effects seem to be influenced by the fps? I'm playing at 60fps and each time lara dies from a physics object (spike, boulder, etc.) she gets thrown around in the room like crazy.
__________________
#BringClassicLaraCroftBack - more now than ever.
ANoDE is offline   Reply With Quote
Old 22-03-20, 21:01   #12
Tomb Raidering
Archaeologist
 
Tomb Raidering's Avatar
 
Join Date: Aug 2019
Location: 空境の家で。SoraSakaiís House
Posts: 2,436
Default

Quote:
Originally Posted by ANoDE View Post
Did anyone notice that the ragdoll effects seem to be influenced by the fps? I'm playing at 60fps and each time lara dies from a physics object (spike, boulder, etc.) she gets thrown around in the room like crazy.
Doesnít something similar happen in Underworld, where not limiting the FPS results in puzzle boxes flying around like crazy?
__________________
Lana Crotch = Lora Crott = Laura Craft ≠ Lara Croft
Tomb Raidering is online now   Reply With Quote
Old 23-03-20, 04:18   #13
AimlessThunder
Professor
 
Join Date: Apr 2012
Location: Romania
Posts: 4,138
Default

Quote:
Originally Posted by dylan_croft View Post
hi everyone ! here are Lara croft and the guardian of light in 60fps so what do you think ?

just remember to watch the video in 1080p60fps on chrome :

http://www.youtube.com/watch?v=qb9iP...zd4MboQQa9OYWA
I think that they should release this gem on current and next gen consoles.
__________________
The definitive Lara Croft has less emotion than Kristen Stewart.
AimlessThunder is offline   Reply With Quote
Old 23-03-20, 04:55   #14
ANoDE
Gold Membership
 
ANoDE's Avatar
 
Join Date: May 2005
Location: Austria
Posts: 4,690
Default

Quote:
Originally Posted by Tomb Raidering View Post
Doesnít something similar happen in Underworld, where not limiting the FPS results in puzzle boxes flying around like crazy?
True. Luckily, puzzles seem unaffected in GoL.
But Underworld was fun to play @144Hz
__________________
#BringClassicLaraCroftBack - more now than ever.
ANoDE is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 09:30.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.