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Old 18-11-07, 02:32   #31
aussie500
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Originally Posted by kill bill View Post
It was the beta and toby started the idea its in the aod companion book
l have no idea when the beta footage was done, but l would think it would have been 1996, the earliest game design documentation we have is from 1994, and it was completely different to the final game.

Last edited by aussie500; 18-11-07 at 02:42.
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Old 18-11-07, 02:37   #32
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core showed that to edios in 1993 that was where they were going with the game. and in~1994/1995 eidos bought core
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Old 18-11-07, 02:43   #33
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Eidos did not even own Core till 1996, get your facts straight kill bill
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Old 18-11-07, 03:09   #34
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core website says 1995
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Old 18-11-07, 05:37   #35
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This is not the fan fiction section kill bill, please do not make up dates and then quote non existent sites as proof. Official financial records state CentreGold was aquired by Eidos in April 1996
http://sec.edgar-online.com/2000/07/.../Section11.asp
Reading the bottom of pg 28 you will notice the relevant detail.

Not to mention the dozens of sites that also say 1996.
http://www.mobygames.com/company/cor...gn-ltd/history
http://www.mobygames.com/company/eidos-inc/history
http://en.wikipedia.org/wiki/Core_Design
http://www.gamesinvestor.com/Researc..._overview.html

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CentreGold plc - A UK listed publisher/distributor for 17.6m in 1996. Eidos subsequently sold the distribution arm of CentreGold but retained most of its development resource, including Core Design, the creators of Tomb Raider.
The Core site certainly never said 1995, so please stop wasting everybody's time with fantasy.

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Old 18-11-07, 17:05   #36
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I'm a bit late because this is alraedy on the 4th page

Thanks for sharing those pics

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Old 18-11-07, 17:51   #37
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whats this?

http://www.costik.com/eidos.html

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In 1995, it started on an acquisition spree. Eidos bought Core Design, the actual developers of Tomb Raider, as well as some smaller groups including Simis, a flight sim developer, and Big Red Software, which does racing games. They funded Pumpkin Studios, founded by Jim Bambra, who used to be head of R&D for MicroProse. They started their own development groups in San Francisco and London. They bought Glassworks, a post-production house that does high-end computer animation work--for the advertising and film industries as well as developers.
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Old 18-11-07, 18:30   #38
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I'm a bit late because this is alraedy on the 4th page

Thanks for sharing those pics

Ditto to that. Gosh, we were all so innocent back then....
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Old 18-11-07, 18:42   #39
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More rubbish, and that is not the Core Design site, any idiot can make their own site and say whatever they like, does not mean it has anything to do with reality. You keep this crap up kill bill and l will just ask for the thread to be closed. You were given all the links you need to see the facts! Now if the you do not mind kill bill l have wasted enough of my time looking up details that can be found on any reputable web site chronicling the history of Core or Eidos, l would rather actually look for something not so easy to find.

Apologies to everyone else for taking the thread of topic.

The only new thing l have found is a mention of the Tomb Raiders game in development in MAXIMUM #3 (1996), they were talking about Core's new playstation game Firestorm: Thunderhawk 2. There is no exact publishing date mentioned anywhere in the magazine, so it is not particularly helpful. l would think it was early 1996 since the game is still referred to as Tomb Raiders. Not really worth including a scan but here it is anyway just so kill bill cannot waste another page arguing about it.


As usual the scan originates from Retromags

Last edited by aussie500; 18-11-07 at 19:27.
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Old 18-11-07, 20:53   #40
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Something l did not know till l started seriously hunting for info was that Tomb Raider was initially also going to be released on the Atari Jaguar console before Eidos came on the scene. There was apparently screenshots of the Jaguar Tomb Raider shown along side Soulstar, Swagman and BC Racers in a pull out supplement on Core games that was in an issue of Edge magazine published likely before Tomb Raider was released. In some Jag schedules the game was called Laura Cruz: Tomb Raider, so it was very early in development, there is more than one article that mentions the Jaguar version, needless to say l have found none of them yet.
This must be a fake, but go the the following site to see it.

http://vidgames.ioffer.com/cat/Tomb-Raider.html

Its not any images, but someone is selling the Atari Jaguar version. I think its a fake, but it doesn't harm anyone to check it out.


Also I have found a website that has a list of gomes released on cart and cd, plus games that where going to be out on cart and cd.

http://www.backntime.net/Atari%20Gam...eJagGames.html
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