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#21 |
Super Moderator
Join Date: Jul 2002
Location: Serbia
Posts: 6,857
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Many thanks, the user manual helped
![]() It looks very very good, nice job |
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#22 |
Student
Join Date: Jul 2015
Location: Aachen, Germany
Posts: 109
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Beta 7 is out: https://github.com/stohrendorf/Ediso...ses/tag/beta-7
This mainly includes many refactorings not visible to the user, but also a few bug fixes, new dust particles, and a new ammo counter display. |
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#23 |
Tomb Raider
Join Date: Jun 2007
Location: Australia
Posts: 10,226
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Is there by any chance a way to skip levels?
Made it to Obelisk of Khamoon but the drawbridges don't drop when you pull the levers, so I'm unable to collect the 4 items needed to progress. Wanted to give you props as well, this engine is awesome. Love the vibrance in colours. I feel like it's the closest we have to the PS1 version. ![]() |
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#24 | |
Student
Join Date: Jul 2015
Location: Aachen, Germany
Posts: 109
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You can edit share\scripts\tr1\level_sequence.py and add add a line level_sequence=level_sequence[x:] at the the end, where you should replace x by the number of entries you want to skip of the level sequence (e.g., 1 if you want to skip the video, 2 if you want to also skip the first level, etc.)
Quote:
Thanks! Last edited by stohrendorf; 21-11-21 at 09:47. |
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#25 |
Student
Join Date: Jul 2015
Location: Aachen, Germany
Posts: 109
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core messed up the math. I fixed it and now I wonder why this didn't manifest as often as it should have.
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#26 | |
Golden
Join Date: May 2005
Location: Austria, Gender: ♂, Pronouns: He/Him
Posts: 6,616
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Glad to hear it ![]() Btw. I'd also really appreciate a level skip code (I feel like I've mentioned that somewhere already, if so, please disregard, I don't want to sound pushy), since the loads are not compatible between versions and I don't want to restart from the beginning each time.
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ |
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#27 |
Student
Join Date: Jul 2015
Location: Aachen, Germany
Posts: 109
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#28 | |
Golden
Join Date: May 2005
Location: Austria, Gender: ♂, Pronouns: He/Him
Posts: 6,616
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Maybe all my saves were corrupted by having picked up a pickup again after using it? (Unfortunately I don't have them anymore) Anyway, good to know - I'll only have to replay the first few levels. Should I file a bug report next time the game won't load old saves?
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~ Die Welt? Ein Tor. Zu tausend Wüsten, stumm und kalt. ~ |
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#29 |
Student
Join Date: Jul 2015
Location: Aachen, Germany
Posts: 109
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#30 |
Student
Join Date: Jul 2015
Location: Aachen, Germany
Posts: 109
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Beta 7.1 is out, containing the fixes for the reported bugs here and on GitHub: https://github.com/stohrendorf/Ediso...s/tag/beta-7.1
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