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Old 13-09-09, 18:03   #1681
SparedLife
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Is there a list of all outfits with download links anywhere? Are they usable with Texmod and have to be in .tpf format?
No due to many problems using TexMod the .tpf files have never been reliable so it would do no good to offer them on the hub for download because the chances anyone could get them to work are slim. The hub currently has no download section for AOD. If they did in order to insure a mod would work from one AOD to another is to offer the entire model for each mod in the download. So few people have modded AOD that no universal modding technique has ever been accepted so the mods are difficult to organize.
I find that most people just like to look at the mods and collect them but don't really use them so normally I just post a screenshot and offer no download. If someone wants one of my creations I get it to them in the form of a complete model. The fun for me has always been in making the skins not distributing them. In fact Mokono has asked for a few I no longer had because I deleted after posting a screenshot.
If you want AOD skins there are places on the net you can find with Google the same as any game but you may find it difficult to get them to work. I've beat my brain delirious trying to make AOD modding easier but there is just no way I can see easier than my Loader program and distributing the entire model. Maybe someday the Hub will offer modded model downloads but not now.
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Old 23-10-09, 19:49   #1682
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I'm liking it so far. Here's a preview.
The background is skinnable, you can actually turn everything off and just have the background scene showing if you want.
There are only a few steps to using the tool to insert a texture.
1. select a model, models can be any name you want as long as the extension remains .chr and of course the model has to be a TGA model. There is a preview screen to visually verify which model you chose no matter what you renamed it to
2. select the texture to be replaced. There is a preview screen to visually verify which texture you are replacing.
3. Select your custom texture. This can be any name you want, there is no pattern you have to follow as long as it is a 32bit TGA.
4. Click the Insert button and wait for the done.

It does check for a valid TGA model with about 90% acurracy. It won't let you load a TGA file into an original, DXT5, or DXT5 Interchangeable model by mistake.

I haven't finished the extracting part but there isn't a whole lot of reason to extract a texture. The diffuse texture and the normal texture are 1024x1024 32bit TGA and the rest are 256x256 32bit TGA.

Can't think of anything else right now that I have done on the tool.



I'll send the models your way Mokono so you can see how they look.

As for the shotgun. Three of the models do not hold the shotgun they just go through the motions. In soime of the saved game loading instances the shotgun was suspended immobile in the air.

Me wantz diz new tool

Last edited by Assassin13; 23-10-09 at 19:50.
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Old 01-11-09, 20:59   #1683
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hello i'm working on a new kurtis model for the level editor and i was wondering if anyone can post the textures for kurtis... i.e. the alpha textures... much appreciated
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Old 14-11-09, 13:16   #1684
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Where can I get the ENB plugin to make the game look like this?

[IMG]http://i25.************/105ayc1.jpg[/IMG]

I'd like to experience the game in the best possible settings.

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I got them thanks,
I played your Catsuit as lara, LaraC1, LaraD, and LaraC2 and saw LaraS everytime. The gloss worked great and I saw no errors in the mesh.








How did you make her hair longer?

Last edited by Phlip; 14-11-09 at 13:20.
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Old 15-11-09, 14:10   #1685
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Originally Posted by Phlip View Post
Where can I get the ENB plugin to make the game look like this?

[IMG]http://i25.************/105ayc1.jpg[/IMG]

I'd like to experience the game in the best possible settings.



How did you make her hair longer?
Id like to know this stuff also, someone please direct us to the plugin =)
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Old 15-11-09, 16:14   #1686
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*Takes breath*

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Originally Posted by ajrich17901 View Post
Id like to know this stuff also, someone please direct us to the plugin =)
I've been horribly distracted from this thread... I'm planning on making some mods for Christmas, so hold on people, and specially SparedLife, because i'm not done with AoD .

@Philip: The hair is longer because of an hex edit SL discovered and ported to the .CHR files. During my quest to remake the classic outfir for AoD, i found it to be pretty amazing and worthy for making oldskool mods based on the classics. My success or fail on it is irrelevant, because i only did it for fun.

Anyways, here are the threads:
*READ* "Tomb Raider ENB SERIES"
*new* attitude enb series!

Anyways, if you're wondering, the first one is the one i used to take those screenshots. The instructions about how to get it working like that are in this other thread.

Quote:
Originally Posted by -Trangel- View Post
hello i'm working on a new kurtis model for the level editor and i was wondering if anyone can post the textures for kurtis... i.e. the alpha textures... much appreciated
Click to enlarge:

[IMG]http://i33.************/abgoow_th.jpg[/IMG]

[IMG]http://i34.************/331oowl_th.jpg[/IMG]

Last edited by Mokono; 15-11-09 at 16:15.
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Old 05-12-09, 06:46   #1687
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[IMG]http://i25.************/105ayc1.jpg[/IMG]

which level is this?
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Old 05-12-09, 07:51   #1688
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Aquatic Research Area
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Old 06-12-09, 05:41   #1689
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wow it looks so different.
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Old 12-12-09, 19:21   #1690
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Spared Lfe is not available....where can i get the tools??
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